Brewing: Tigereye Brew For each 3 Chi you consume through use of abilities and attacks, you gain a charge of Tigereye Brew.
Storm, Earth, and Fire The Monk splits, summoning an spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time. Whenever the Monk deals damage, The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced by 20%. The elemental warriors will last until the Monk cancels the effect or their target dies.
1 Spirit Summoned - Monk and spirit deal 60% of the Monk's normal damage.
2 Spirits Summoned - Monk and spirits deal 40% of the Monk's normal damage.
The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable.
Now costs 10 energy.
What do you think about these changes? (The SEF change is just a tooltip change).
EDIT: Added Illitti's post for some more information regarding Storm, Earth and Fire.