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  1. #21
    Old God Mirishka's Avatar
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    The 2pc will likely be have PPM functionality, meaning it shouldn't end up better for Fury than Arms.

  2. #22
    Quote Originally Posted by Mirishka View Post
    The 2pc will likely be have PPM functionality, meaning it shouldn't end up better for Fury than Arms.
    Even with PPM. This benefits far more to Fury because of the mastery.

    ---------- Post added 2013-01-10 at 09:40 PM ----------

    I just thought about it but... The 4P bonus is really bad in R25. :/
    You want to use the banners of each warrior one after another, but if you have the 4p bonus it's an individual dps loss.

  3. #23
    Mechagnome Requiel's Avatar
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    Quote Originally Posted by Senen View Post
    Yeah, GC answered my tweet! o/
    he said debuff... strange.

  4. #24
    Quote Originally Posted by Requiel View Post
    he said debuff... strange.
    Yup. But I can't imagine he meant "CS debuff will last longer". It's not Christmas.

  5. #25
    Quote Originally Posted by Senen View Post
    Yup. But I can't imagine he meant "CS debuff will last longer". It's not Christmas.
    that would be better than christmas. that's more like mila kunis under the desk while you defeat reckful at 3000 mmr :P

  6. #26
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    Quote Originally Posted by Senen View Post
    Yup. But I can't imagine he meant "CS debuff will last longer". It's not Christmas.
    That would be a really great change for arms. But too powerful for fury tbh

  7. #27
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    Bloodsurge is not a bad change meaning more rage conserving.

  8. #28
    Latest tweets sound a bit concerning - I really hope they don't break something in their pursuit of making haste better.

  9. #29
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    Interesting to see how they change haste for warriors indeed.
    I, personally, would like seeing crit>haste>mastery for fury (already is for arms)

  10. #30
    Quote Originally Posted by turskanaattori View Post
    Interesting to see how they change haste for warriors indeed.
    I, personally, would like seeing crit>haste>mastery for fury (already is for arms)
    Haste>Mastery was NEVER the case for Arms. This misconception was most likely a result of bad programming, lack of analytical insight, incorrect rotation logic, or failure to realize Arms' shallower Mastery Conversion. In fact, Mastery was around 60% better than Haste.
    Last edited by Landsoul; 2013-01-12 at 10:47 PM.

  11. #31
    It might be that haste's value got up on sims for some characters because how bloodbath and weapon enchants work. In reality I can't see how haste can be any better than mastery, when it scales so horribly itself from the haste rating. Not that mastery is any better for Arms, both feel so empty as stats on gear.

  12. #32
    Quote Originally Posted by cexspa View Post
    It is over.
    Back to your mains comrades.
    But this is my main, and it has been for a very long time



    I can't just ditch it now.

  13. #33
    Quote Originally Posted by loki504 View Post
    yea when i read that i was like OMG pls don't nerf my fc.. the shield barrier will hurt us alrdy.
    and they didn't:P almost planned on reroll druid...
    Isn't shield barrier already useless without vengeance?

  14. #34
    Quote Originally Posted by pkm View Post
    Isn't shield barrier already useless without vengeance?
    Shield Block is even worse in PvP :P

  15. #35
    Quote Originally Posted by pkm View Post
    Isn't shield barrier already useless without vengeance?
    its about 60k absorp. not very much. but its someting.

    a 60k heal from bear druid ain't that great either...

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