Wondering if this is viable, and if so for what? I see some high rated players using a 2.60 off hand such as this guy: http://us.battle.net/wow/en/characte...posey/advanced. What is the reasoning behind it?
Wondering if this is viable, and if so for what? I see some high rated players using a 2.60 off hand such as this guy: http://us.battle.net/wow/en/characte...posey/advanced. What is the reasoning behind it?
This lets him switch to combat. A dagger would be better because of the higher poison proc rate, but it doesn't make a big difference.
Harder hitting off-hand auto attacks. On the other hand, you lose poison procs due to the slower attack speed, and your auto attack damage is completely useless anyway. No idea why anyone would use a slow off-hand over a fast one, apart from aesthetic reasons.
Harder hitting Shiv!!! But as others said it confers no real benefit (is a disanvantage even) to use a slow offhand as sub.
Sub's deadly poison damage may be low enough that it can be worth using a higher item level slow- I don't know. If you can, a 1.8 wlil beat a 2.6 because of deadly.
Less punishing than it would be for assassination (obviously), but it confers no real advantage.
A tip in analyzing the "good players" out there: take a closer look - armory, click on the teams, and you'll end up at (28%) played games for 3v3 for the team, and (36%) for 5v5. I'm not saying this player is bad, but I don't know if I'd make blanket statements or decisions off 92 games either.
Rogue Forum Moderator (formerly Mugajak)
Former Electric Sheep Recruitment Officer (They're Great!) - Kaeldraens
Didn't they normalize poison procs so that offhand weapon speed is irreverent now?
I'm pretty sure those players are rocking dual swords in order to show off sweet transmogs rather than actually using them in combat.
Shiv does no damage... did you mean the higher AP coefficient increasing the damage of the poison application when you Shiv? But of course Shiv doesn't apply lethal poisons anymore.
Maybe I'm overanalyzing something meant as a joke though :P
Nope. Deadly Poison deals fixed damage with each attack, ie faster offhand = more poison damage. In fact if it weren't for the fact that your special attacks take the AP multiplier from your MH weapon, Rogues would want two fast weapons (bigger yellow attacks beat out the extra poison damage from a fast MH).
Honestly the way WoW's DPS is partially but not fully normalised never made any sense to me.
I'm assuming we're talking PvP due to the guy armory/gear.
Poisons proc are a static % - a slow OH will only net less procs.
Also, less autoattacks. But from my little PvP knowledge, these sources of damage aren't much meaningful (can be totally wrong, beware).
Combat potency is normalized but Combat only, and i don't see anyone with a brain PvPing as combat, especially with a dagger MH.
Shive does no damage, hence it cannot be the reason.
Making people mad and asking on forums?
Non ti fidar di me se il cuor ti manca.
You loose Backstab as well, don't you?
The Tooltip just says "Requires Daggers" - Thats weird..