Am looking at the 4pc now and 20% hp per charge. Lot more powerful for 25mans than 10mans but that was obvious as soon as it became based on how much damage you take. For 25mans this is almost another Holy Avenger, on a 30second CD but for 10man it'll be a lot less powerful but still pretty decent. Still, on a 30second cooldown it appears to be quite nice.
with the 4pc that would of been a bit annoying if we still had the limit of 3HP, it means i have to change my play style back to cata where its spam DP off every CD (which tbh i should really be doing currently, the 2pc thought is nice as either way we get a damage reduction for a short amount of time, always felt that WoG was not that useful unless at 5 stacks
If they don't then for the duration of DP so for 12 seconds every 30, or 33% of the time, instead of using finishers off 5 HP we'll have to just spend and go at 3. Whole reason for 5 now is so we're only 1 away from a safety net if needed, this eradicates the need for that if the boss is hitting hard enough. In 25mans at least, 10mans is a bit more questionable at times.
I would imagine quite a few changes to these set bonuses before they go live. Just read the latest blue post, seems they have issues with the 4 piece bonus as well.
I wash my hands until the water burns
You know, I'm not too thrilled about the 4 piece because I really like my current extra 10% DR from Shield of the Righteous. Maybe I'm just bad, but this would mean I have to decide between the 50% DR from Shield or the block chance from Word. It adds variety for sure, but DR feels superior to me.
Edit: My bad, I guess I was thinking of replacing my 4 piece with the new 2 piece.
Last edited by MrKnubbles; 2013-01-13 at 09:49 AM.
Nothing can hold me back!
And there is no question about it that the increased item level on the next tier gear will be far outweigh the current 4p bonus.
I am so tired of seeing terrible people, being admired, for being terrible people.