Last edited by Kael; 2013-03-04 at 06:44 AM.
Rogue Forum Moderator (formerly Mugajak)
Former Electric Sheep Recruitment Officer (They're Great!) - Kaeldraens
LPing For The Future: http://www.youtube.com/user/MrSayier
"**Hand of Guldan- The 'correct' way to use Hand of Gul'dan is to wait until there is less then 6s until you get 2 charges of HoG. You then want to use one charge, cast a few spells, and then clip shadowflame right before it runs out so you have ~5s of a one stack shadowflame, then 6s of a 2 stack
i don't get the explanation, is there a Weak aura or something whihc help this management ?
The spell applies a 6 second DoT when it lands. This DoT can stack up to two times.
You cast it once, you wait 4 seconds, then cast it again, then switch into Meta.
This means that you get 5 seconds of a 1 stack Shadowflame, and then 6 seconds of a 2 stack Shadowflame buffed by Metamorphosis.
got it thx!
So is everyone's first Shado-Pan friendly rep purchase going to be the Volatile Talisman? Looks like a clear choice to me given we should be able to get to friendly in the first week.
A living Warlock = a dead everyone else
Sorry if this is supposed to be obvious >_>, but since ToT bosses have been altered to allow pets to benefit from the dmg% buffs, does that affect the Grimoire of Service pets as well, or just main pets only?
I have been Affliction since launch and quite frankly, it is my favorite spec of all time. However, I want a change of pace and Demonology this upcoming patch seems like a good start. With that being said, I have one question, with the T14 4 piece, is it worth postponing DS for the many cooldowns we have? Other than the pull, imps and GoServ always seem to be 20 seconds plus from DS. Waiting 20 seconds plus, seems way too much to wait and many times I find myself with trinkets still on CD and imps and GoServ as well. In this case I do wait up to 30 seconds because nothing is up.
This is a nooblight question, and I know it. I've been through the thread, and others, but find myself a little unsure, so here I come asking...
I am not at my best in melee range. But I know that sometimes it pays off quite a lot. What I'm curious about with demonology is what rules of thumb there are for when I should be zipping in, either in metamorphosis form or out, and when I'm find back at casting range. Brother, can you spare a rule?
OK, thank you! I haven't done much with Mannoroth's Fury. Am I missing things?
What do you guys think about what trinkets will be best? I know the simcraft rankings are on the front page but from my experience simcraft isnt always so reliable
It seems that even though the valor trinket is pretty high on the list it doesn't look all that great to me, given the 10 sec and 45 sec icd really dont match well with dark soul, and is wushoolay's final choice really that bad?
I can definitely see the benefit in using cha-ye's essence of brilliance and unerring vision of lei-shen together, im just wondering for the time until i can get those two
No but really, it makes you're Immolation Aura 500% bigger, and with that huge circle of fire around you, you can stand a bit further behind while still burning your enemies to ashes while, preferably, laughing.
It also makes some other cool spells 500% bigger, like Carrion Swarm!
MF also boosts hand of gul'dan splash range too. In fact i've gotten to used to having MF all the time that i'm not used to the puny range of hellfire when i have to swap out for AV on some fights.
Imperial Vizier Zor'lok at 20% or lower? Check.
Shadowpriest currently under mind control? Check.
Havoc off cooldown and three burning embers ready? Check.
Hilarious friendly kill performed by the Warlock? Check.