Hi fellers. Great guild. I have a few questions i hope you can help me with
1. Could anybody please tell me how you would open optimally on fights Such as protectors and paragons HC? assuming MF speced. and do you use immolation aura every time you go into meta? (if all 3 are close together ofc)
2. on fights like paragons and protectors do we also keep corruption up on all targets as well as doom? i was just practicing on the dummy and im having issues keep corruption up on 3-4 targets while weaving HOG, reacting to procs/MC ect. Until i get used to the spec, on multiple target that last the whole fight, would it be a huge dps loss to keep up just Doom on non primary targets?
3. How do you use Mannoroth's Fury propely? do you use it at the start of a fight once you have done your initial opener after doom is up? because to me that way you dont have enough demonic fury to use it for the full duration? or is it ok to use it out side of meta? or just save it until you have enough demonic fury for it to last the duration? Also do you only use it with DS/procs or just use it on CD?
4. Until i get used to the spec, is it a big dps loss if i use Supremacy and NO imp glyph, so i got less to manage?
5. t16 2p bonus. how do we effectively use it?
thanks lads.
Last edited by mmoc424a42f312; 2014-04-23 at 07:29 PM.
Hah, gear swapping isn't anything new to me, so risk is usually small.
Hey Zinnin.. Can you share your opener with the world? Im getting back to demo after a few months as affli/destro and how I opened with UVLS maynot be the optimal way to do it..
cheers.
I actually tried doing this in tier 14, the problem is infernal literally does shit damage...it's all in the infernal awakening so it's really not worth it at all.
My current opener is Prepull DS with Tier14, switch gear/ pot -> summon doomguard, Corruption, Grimoire: Felguard, Hand of Gul'dan, Imp Swarm, soul fire, Hand of Gul'dan, Metamorphosis, Doom,
Yeah, tried it on a dummy, it barely pulls 200k in melee attacks over the whole duration. I could see it being useful on paragons for whoring purposes if you kill it below 10 minutes but that's it.
What parts are you gear switching though? I'm thinking that the meta gem rppm resets (tried to find out how this work but maybe it doesn't work that way?) and the gloves go on a 30 sec equip CD (prepop?).
Just tested this as destro and cb is consuming .8 embers, so it does seem to stick. Although, I would assume 10% dmg is more prominent for demo because of snapshotting doom. I guess it's worth testing. T15 2pc might end up being better for destro if it means you can get an additional cb off.
Should you use molten core procs out side of meta if you have trinket procs up and and dont have enough demonic fury to spend the duration in meta?
So after some dummy testing (obviously not the end all solution) seems to me 30% less fury cost is going to yield better dmg. I know you run imp swarm, but I could never get as much imp dps that way as just not glyphing it. I know that if you use it on pull you can stay in meta slightly longer, but wonder if the overall dps loss is worth it? I was just thinking if you can stay in meta for say 3 or 4 more casts, that might be enough to outweigh 10% dmg, depending on mc procs and trinket timings and such. Anyone have any ideas?
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Currently playing healer (Resto Druid main).