Bring it on! I can't wait to gank some hordies
[QUOTE=Drithiend;19786601]All zones have been designed so that players can play in them while not being able to fly,[/quest]
Yes, to get through the questing and levelling process.
Yes, most of the content is designed around being grounded. But most of the content is consumed in a very small portion of the time the average player spends playing. So even though you are technically correct on that point (which I never disputed in the first place) to all intents and purposes it does not prove that Mists was designed to keep people grounded. It was designed to keep us grounded for a certain period of time, after which point they would expect us to move on for the rest of the duration of the expansion and enjoy the game in a different way.
A lack of flying during the questing/levelling process works well because you travel over a set course once over the period of a month. As you finish up a quest chain it is a short trip to your next destination and so you move through the world. Who cares if you spend 20 minutes to travelling across one end of the Jade Forest to the other in between 100 quests spread over 5 hours of game time? With endgame content though, you travel significantly more.
If WoW could come out with a new expansion every 2 months (ie a continent full of quests like Pandaria) and did away with raiding and daily quests then I would probably agree with you.
But they can't. The repetitive content exists to keep the player base busy during the massive gaps between "real content" necessitated by the constraints of reality. If you think the complaints about this type of content is bad now, try removing flying mounts and see what happens.
Keeping people busy is their objective, but keeping us busy by spending 90% of our time just getting from place to place to do stuff that only takes 10% of our time would just be idiotic.
Note to self: Consider changing to PVE realm or ignoring new dailies
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Incorrect. The questing experience from 85-90 is designed for ground mounts, the end game is designed for flying. If it was completely designed for ground mounts then there would be a southern, eastern and western (an open western gate) gate to get to the zones conveinantly without having to go way around through 2 other zones in order to get to them. The questing zones are built this way so you can experience the lore storyline sequentially instead of just flying to the dread wastes. Jade Forest -> 4 winds -> A. Karasang wilds, B. Misty steppes -> Boat tunnel -> Kun Lai -> Townlong -> Dread wastes, also known as level 85 zone -> 86 -> 87 ->88 ->89 ->flying! If they wanted you to ground mount everywhere then Skyrange would be accessable from the ground.
excellent move.
very excited after reading this.
Hurray, now it will be easier to engage in PvP with players who don't want to PvP!
Give me a break.
You know, not everyone is on a PVP realm and just want to do their dailies as quick as possible. At least that would have been the case for me if I was still playing! :P Waiting for a future patch or x-pac to bring me back ^.^
---------- Post added 2013-01-11 at 11:16 AM ----------
I'm with you on that!
You know maybe make it no-flying on PVP servers, and flying on non-PVP servers? I'm sure they could work something like that out since that seems to be what PVPers want and non-PVPer's want.
People flew all over outland in BC, people always engaged in world pvp at Halaa and in Hellfire. The issue has nothing to do with flying mounts and everything to do with players wanting to world pvp, places with real objectives to world pvp in, and real rewards coming from the effort.
Location: PVE Server (US-Perenolde)
Flying vs. PVP aside, I cannot understand for a moment the PVE crowd here complaining about having to kill mobs to achieve their goals. Part of the challenge of completing dailies is dealing with the Environment in PVE. If they follow the logic some on here suggest, we might as well be mailed the rewards after accepting the quest. After all, why should we have to do anything to earn stuff in game, right?
Ugh, I think I need a vacation from the forums, because this level of communication breakdown and entitlement is childish.
You can't disagree that it was his personal opinion and not the official Blizzard stance. Read his tweet. He says PERSONALLY
https://twitter.com/Ghostcrawler/sta...39411524182016
I dont know where this ideal of forced open world pvp on pve servers on the island thing is coming from. I have read many articles on PTR thunder isle experiences and none of them mention open world PVP, none the less on a PVE server.
If you don't want to do PVP you don't have to unless you are already on a PVP server. If you are on a PVP server then you are okay with PVP.
That's not the issue for PVE servers, the fact that we can't fly for no reason (other than blizz catering for PVP servers and pissing off the PVE server population) is.
Tbh, they should remove all PVP gear and gear vendors from PVE servers. Then the people who care so much about PVP will be forced to transfer to a PVP server and PVErs can celebrate and rejoice.
It would help if you read what I wrote more carefully. I did write that most, not all of the content is designed so that you can do it while on the ground. Dailies and some areas are designed to be played through with flying mounts. Which is the endgame, along with raiding, which includes no mounts. So, you basically disagree with what I said and then state the same thing...