Why is this being implemented?
This just separates hardcore and casual players yet again, i thought wow was moving towards Battlegrounds being balanced gear wise ( minus t2 weps)
with the removal of arena rating gear.
Adding a system to upgrade stats, makes a larger gap between those who start pvping and those in full pvp gear with fully upgraded stats.
Which puts people off pvping when then get completely stomped on because of gear.
IMO in a perfect world blizz should take advice from GW2 PvP.
Im not a big fan of GW2 but the idea they had about PvP gear was brilliant.
Everyone goes in with the same stats, so the pvp is not about "Oh look i have a full set of gear and a t2 wep, i automatically win this fight"
the reward for playing alot of pvp in gw2 was better looking gear but no stat upgrades.
Is is not ridiculous that good players should get stat upgrades anyway? If you already have a skill advantage of being a better player why should the game then reward you with a damage/defensive increase?
-Back on topic. Adding item upgrades with conq/honor means you never really finish a set of gear and that really annoys me, the main reason i dont PVE is because the whole things seems like a pointless gear grind that never ever ends, where you're not really there to enjoy yourself just get gear to increase your Epeen.
I like the fact that i can actually finish gear and just enjoy battelgrounds, not thinking "how much honor do i need for my upgrade".
IMO stat upgrades are a horrible idea, seems another thing i will just have to deal with.
Anyone Like/dislike this being implemented i would like to know where the pvp community stands on it
Sorry for the rant i kinda got way off topic there.