Playing subtlety is like ballroom dancing, just that there is an ugly monster between you and your partner (tank).
What is a standad rotation in a patchwork like fight? Got into a flex group last night on the rogue (which I've never raided with outside of LFR) and was pulling what I would consider crappy dps for having a 525 ilvel (dps was around 100k on most fights). I also went into normal for a couple of bosses and was pulling around 80k dps which was under the damn tanks. So I'm thinking I do something wrong. The only good thing is that at least I don't die from standing in stupid shit!
Character is Hackzai on Sentinels.
If somebody can offer some suggestions that would be great.
first of all: you are missing a enchant on your off hand weapon, no glyphs (although only the glyph of vendetta is mandetory for dps reasons),
for talents i would use shadow focus for the tier 1, cheat death for tier 3, shadowstep (or burst of speed) for tier 4.
with no legendary cloak and not legendary meta gem i would say go for a mastery heavy build.
use http://shadowcraft.mmo-mumble.com/us/sentinels/hackzai/ for reforging and gemming advise.
for the rest i can't suggest anything without knowing what your rotation is.
hope this helped atleast a little bit
this is what I try to do: stealth - mutilate or ambush- slice n dice - mutilate - rupture - mutilate/that one that procs which I can't remember what its called - envenom when at 5 combo points. At that point I keep up rupture and envenom when at 5 combo points and its down to 1 second.
If someone could help me please. I can't make heads or tails of SC when it flip flops from one stat to the other. I don't like how its telling me to lose so much mastery even tho i have my T16 2 set.
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Last edited by Designguru; 2013-10-24 at 06:17 PM.
I have been seeing a lot of Discussions on opener's recently. Now I understand Mutilate coming out of stealth is best way to go dps wise but....
The Idea for Assassination is to have SnD and Venomous Wounds up Always, and do the best you can keeping Envenom buff up.
I Find it best for me to Open Garrote and SnD with the one point u get from garrote, so now I have Venom wounds and Snd up with one quick button Macro Verse's the other way people been doing it (Mut, Snd, Mut, Mut, Rupt, mut, mut, Envenom at 5) those 2 mut's too get up rupt is 110 energy with no gain's back. My way (Garrote, SnD, Mut, Mut, Rupt at 5, mut mut envenom at 5) is no loss of combo point and max energy gain whole time. I am probably wrong who knows.
Hey guys. Need help with reforges on my rogue alt.
Atm it is mastery>crit/haste. Shadowcraft showing its a way to go, but i'm not really happy with results :/
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If manage to use a single or even double Blindside proc in one Evenom should I use only one Mut? It especially seems to fell right if Rupture needs to be applied in the next couple of seconds, since i have extra energy?
However I'm sure if im loosing dps doing it.
Iiii don't think I really understand your question, Tomhvk. I presume you're saying that you hit 5 CP with 1 mut + dispatch, but envenom is still up? If you've got the energy, and you're not going to cap anticipation, by all means keep using abilities. The point is to maximize abilities under envenom (and its uptime), not minimize the number of abilities between them. If you're asking something more related to envenom + rupture uptime, you've lost me. Can you clarify?
Should I priortise getting maximum number of abilities inside evenom, or if i get some free blindside procs save my engery to get higher uptime on evenom?
The only way to get higher Env uptime is to not waste resources (that is, don't cap energy, don't cap CPs, don't let Rupt drop, don't clip Rupt, and don't clip Env).
I have a question, how can the two set t16 bonus stack? I haven't seen it in practice but theorywise, you use an ability and if it procs, your next ability (except finishing moves and CDs and such) get reduced by 6. But it can't really stack right? 'Cause you only get the proc from abilties that are already reduced. (I don't know if I'm making much sense...)
Sub: don't hit anything, HAT procs multiple times (you're now at X stacks).
Combat: it doesn't happen.
Yes, ALL stacks are consumed on the next ability that can consume them, so there's 0 benefit to having more than 1 stack at a time, as opposed to the same total # of procs spread across multiple moves one stack at a time. If it happens for assassination, it happens.
Nice post. Thx