Hi all,
Long time reader of these forums and first time poster.
My guild has started progression on this lovely lady and we are struggling to make progress on the fight.
Our make-up for the fight is
Tanks
Blood DK
Brewmaster Monk
Healers
Holy Pally
Disc Priest
Mistweaver Monk
Resto Druid
DPS
Arcane Mage
Fire Mage
Affliction Warlock
Combat Rogue
Our basic problem is two-fold.
In phase one, we are often getting random deaths due to spike dmg. We take care of the corrupted dissonance field very quickly with both the debuffed person and our lock shielding himself in there. So we are reducing it that way.
Despite this, we still seem to spike quite randomly and die. I am making sure people are spread out enough to not stack the random damage but as I said, we just seem to take huge spikes from time to time.
Any advice on this would be greatly appreciated.
Our second problem comes in phase 2. Our tanks aren't exactly ideal for this fight. I am told block tanks are supreme on this fight.
We can get the first reaver in a trap but usually at this stage our healers are oom and someone dies.
My question is this: "Is it viable to do this phase given that we use a DK and Monk to tank?"
I'd really appreciate any help or advice anyone can offer.
Thanks for taking the time to read my post.

MMO-Champion
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