
Originally Posted by
Kurzior
I've actually been able to put out around 30k-35k sustained at ~488 item level with tier 14 4-set in heroic dungeons. Holy does have decent off-dps damage but it really doesn't work as a true dps spec. You're limitted pretty severely by the slow cast time of denounce and the lack of constant holy power generation. CS helps fill this gap, but then you end up burning gcd's on a very poor dps ability. Combine all of that with the fact that only Seal of Insight allows you to sustain your mana in a dps situation, so you won't be able to keep Seal of Truth active for the extra damage.
Bottom line, its nice to be able to throw in some dps help in things like challenge modes or if your raid needs help killing an add quickly (emperor's courage on WoE for example), but you don't have anywhere near the capability to pull respectable sustained dps in a raid setting.
If you want to play around 5-mans, here's the setup I use.
Talents:
tier 1 - your choice
tier 2 - your choice
tier 3 - Selfless Healer
tier 4 - your choice
tier 5 - Divine Purpose (sustain damage) or Holy Avenger (burst damage)
tier 6 - Holy Prism
Glyphs
Harsh Words (required)
Denounce (recommended)
Double Jeopardy (if 2 targets are available)
Divinity (useful to boost your mana endurance slightly)
Note: although the Word of Glory glyph looks appealing, its actually a long term dps loss to waste a WoG to heal to get the buff which is only active for 6 seconds.
Rotation:
Holy Prism (if 3+ targets, cast on ally)
Word of Glory (with 5HP)
Denounce (with glyph proc)
Holy Shock
Word of Glory (3+ HP or Divine Purpose)
Holy Prism (1-2 targets, cast on enemy)
Judgement (rotate targets if glyphed)
Flash of Light (3 charges of selfless healer, cast on Beacon)
DISCLAIMER: This is ONLY to show how to build a holy paladin for dps. Not intended to suggest that it is a viable raiding dps spec.