found these on google if you can use them







Innervate check
- Checks to see if Innervate is off of cooldown. We use this as a conditional with a mana check to display an aura indicating that we should cast innervate.

Version:4.1; g:0.6902; icon:Spell_Nature_Lightning; buffname:Innervate; r:0.302; groupany:false; unitn:Only for raid/group.; bufftype:7; texture:23; alpha:0.1; owntex:true; isResting:0; stacksOperator:=; exact:true; combat:true; size:0.02


Mana Check - Checks your mana percentage (65% in this case) and displays an aura if the Innervate conditional above is met and your mana is below the given percentage.

Version:4.1; anim1:4; g:0.5059; icon:Spell_fire_meteorstorm; r:0.2706; begin:1; groupany:false; unitn:Only for raid/group.; bufftype:9; texture:34; isResting:0; speed:2; stacksOperator:=; threshold:65; size:0.76; anim2:2

Lunar Eclipse - This aura set will place a moon to the left of your head with a power tracker towards the middle. The moon appears on an Eclipse proc and fades when Eclipse expires. The power tracker is visible if you are in the Lunar Power. The first aura export is the moon. The second export is the Lunar Power Tracker

Version:4.1; g:0.8588; icon:Ability_Druid_Eclipse; buffname:Eclipse (Lunar); r:0.6667; x:-96; texture:150; alpha:1; threshold:0; PowerType:108; size:1; y:100

Version:4.1; g:0.8588; thresholdinvert:true; icon:Spell_fire_meteorstorm; r:0.6667; x:-60; bufftype:10; texture:45; threshold:0; PowerType:108; textaura:true; size:0.35; y:100; stacks.enabled:true; stacks.Relative:RIGHT; stacks.UpdatePing:true; stacks.h:2.51

Solar Eclipse - This aura set will place a sun to the right of your head with a power tracker towards the middle. The sun appears on an Eclipse proc and fades when Eclipse expires. The power tracker is visible if you are in the Solar Power. The first aura export is the sun. The second export is the Solar Power Tracker

Version:4.1; b:0.2196; g:0.8392; icon:Ability_Druid_EclipseOrange; buffname:Eclipse (Solar); x:105; texture:151; alpha:1; threshold:0; PowerType:208; size:1; y:100

Version:4.1; b:0.2196; g:0.8392; thresholdinvert:true; icon:Spell_fire_meteorstorm; x:60; bufftype:10; texture:45; threshold:0; PowerType:208; textaura:true; size:0.35; y:100; stacks.enabled:true; stacks.y:98; stacks.Relative:LEFT; stacks.UpdatePing:true; stacks.h:2.51

Nature's Grace - Places a HUD-style aura around your character indicating the presence of Nature's Grace. There is currently no timer associated with this, however you could add one easily. Handy for knowing when to start Hurricane on those AoE packs. This is split into two auras because I like the HuD feel. You need only grab one if you are interested. The first export is the left side, the second is the right side.

Version:4.1; b:0.898; icon:Spell_Nature_NaturesBlessing; buffname:Nature's Grace; r:0.949; x:-145; unitn:Only for raid/group.; texture:169; alpha:0.6; symetrie:2; isResting:0; stacksOperator:=; combat:true; size:1; y:-50; finish:0

Version:4.1; b:0.898; icon:Spell_Nature_NaturesBlessing; buffname:Nature's Grace; r:0.949; x:145; unitn:Only for raid/group.; texture:169; alpha:0.6; symetrie:1; isResting:0; stacksOperator:=; combat:true; size:1; y:-50; finish:0

Insect Swarm - Places a DoT timer towards the bottom left of your character that tracks your Insect Swarm only. Accompanied by a timer that counts down, hundredths disabled.

Version:4.1; target:true; icon:Spell_Nature_InsectSwarm; buffname:Insect Swarm; x:-48; bufftype:2; owntex:true; isResting:0; mine:true; stacksOperator:=; exact:true; size:0.19; y:-120; timer.h:1.53; timer.Texture:Monofonto; timer.enabled:true; timer.cents:false; timer.y:-155; timer.x:-48; timer.Transparent:true

Moonfire - Places a DoT timer towards the bottom left of your character that tracks your Moonfire only. Accompanied by a timer that counts down, hundredths disabled.

Version:4.1; target:true; icon:Spell_Nature_StarFall; buffname:Moonfire; x:48; bufftype:2; owntex:true; isResting:0; mine:true; stacksOperator:=; exact:true; size:0.19; y:-120; timer.h:1.54; timer.Texture:Monofonto; timer.enabled:true; timer.cents:false; timer.y:-155; timer.x:49; timer.Transparent:true

Sunfire - Places a DoT timer towards the bottom left of your character that tracks your Sunfire only. Accompanied by a timer that counts down, hundredths disabled. It replaces the Moonfire Aura upon casting.

Version:4.1; target:true; icon:Ability_Mage_FireStarter; buffname:Sunfire; x:48; bufftype:2; owntex:true; isResting:0; mine:true; stacksOperator:=; exact:true; size:0.19; y:-120; timer.h:1.54; timer.Texture:Monofonto; timer.enabled:true; timer.cents:false; timer.y:-155; timer.x:49; timer.Transparent:true

Omen of Doom - Places a small visual marker below your character to indicate when you are under the influence of Omen of Doom. Handy for timing DoT casts or popping trees/hurricane/starfall.

Version:4.1; b:0.4392; g:0.1569; icon:Spell_Shadow_BurningSpirit; buffname:Omen of Doom; r:0.4667; texture:33; symetrie:2; isResting:0; speed:0.75; stacksOperator:=; combat:true; size:1.01; torsion:1.5; y:-170; anim2:7

Owlkin Frenzy - Tracks whether you are under the influence of Owlkin Frenzy. It sure used to be fun on BQL!

Version:4.1; b:0.1294; g:0.251; icon:Ability_Druid_OwlkinFrenzy; buffname:Owlkin Frenzy; r:0.8196; texture:33; isResting:0; speed:0.5; stacksOperator:=; size:1; torsion:1.5; y:125; anim2:7

Starsurge - Tracks when Starsurge is off Cooldown and available for casting. This also catches Shooting Stars procs.

Version:4.1; b:0.5882; anim1:2; icon:Spell_Arcane_Arcane03; buffname:Starsurge; :0.2824; bufftype:15; texture:16; alpha:1; speed:0.99; combat:true; size:2.2; UseOldAnimations:true; torsion:0.94; y:-9; anim2:4