It's finally here
https://www.guildwars2.com/en/news/guesting-is-coming/
Also free server transfers will stop then.
It's finally here
https://www.guildwars2.com/en/news/guesting-is-coming/
Also free server transfers will stop then.
Valar morghulis
Awesome. Earlier than "expected" altho still "late".
With this alot of the problems most players seem to argue about is remedied. Hopefully they will stop crying about that and Anet itself so much.
I am amused at "CITIZENS" as well.
Took them long enough. Lost the chance to play with quite a few friends because of this feature, and no "free server transfers" don't fix that when you're spread across several other servers to be with other circles of friends. "It's no big deal, we can just guest to play with eachother " turned into months of just playing with our own circles until enough of them had moved on that it doesn't really fix that.
Five months to do a feature they were advertising in beta. Five months to the day (if you're not counting headstart).
Most of the damage has already been done, putting it in now won't really remedy anything (but will fix WvW transfers, hey).
---------- Post added 2013-01-16 at 12:46 PM ----------
Ex-fucking-cuse me?
There's a lot of problems, this was used as a point of how ArenaNet's failed to meet expectations, whether it directly affected them or not. "hopefully they will stop crying about that" is petty, and using this as a reason to defend Anet itself, as if this absolves it of everything else that they've failed to deliver on or just fallen short of is not only short-sighted, but pathetic white knighting, and needlessly insulting.
Last edited by Kelesti; 2013-01-16 at 07:51 PM.
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I like that you will select the guesting server on the character select screen since you can see which of your friends are online on different servers.
Valar morghulis
Good for them that this is finally in. Hopefully this will calm down the typical over-entitled MMO whiners for a little while (but I doubt it).
Excuse some of us for being mildly miffed (or more) that promised features were not delivered at launch, or shortly afterwards. I'm not super upset about it personally, but I find it poor behavior and a poor reflection on ArenaNet more than anything else. If you advertise and hype up a feature, deliver on it.
If they talked about wanting to implement it shortly after launch but couldn't until now, fine. But it was super hyped as a launch feature. That's an issue.
redit: Super happy that it's finally being put in though. The restrictions on the 2 servers at a time kinda comes out of nowhere, but I'm glad I'll finally be able to finally play with some of my friends now.
Im now curious. They said their update will come in the 28th. But what else is coming in it? Don't leave me hanging Anet ! =p
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EU PSN ID: Raazael
Yes, it was a hyped up feature, but it was the only feature that wasn't immediately delivered upon (despite what hordes of players would have you think). And as much as I would have loved it to have been delivered at release, I'd much rather a well-designed and implemented feature were delivered rather than a shoddily implemented feature that needed to be redesigned from the ground up *after* delivery. As with all releases, there are going to be some features that slip through.
What I expect happened (and I doubt we'll ever get an official explanation) is that initial alpha tests of it worked, and then when they broke it out to a larger scale (smaller than the BWEs, but larger than internal testing -- ie, F&F or other larger testing), it had some critical issues that needed to be resolved. And rather than delivering a poorly implemented design, or delaying release until they had it resolved, they decided to take flak on a late delivery of a single feature.
I have multiple groups of friends. These people are from different parts of the internet, or different parts of IRL. They also have their own groups of friends as well. We were promised that we'd have a feature that would allow us to play with each other while being able to play on a server with our "core" groups of friends.
So yeah, not really a reasonable expectation out of players given the expectations set by ArenaNet.
I think that's what happened as well, furthermore I think I know what broke it - unlimited node farming on guested servers (judging by how it works on overflows).
Somehow that slipped through the beta testing but it was announced before launch that guesting would not be immediately available. Nice they didn't just shelve it altogether like some companies do.
I don't see any info yet on how/if guild influence & perks will work on guested servers. Anyone see anything on that yet?
Valar morghulis
This is why I never set my expectations very high, but can't blame you considering everything ANet has said. Never really cared much about the system to begin with, so this announcement really doesn't do much for me lol, but I can understand being annoyed at the fact that this system was supposed to be out at/around launch.
Well, we know for sure it will bring the changes to Fractals - parties of different fractal levels being able to choose which level fractal to run rather than being limited to the lowest fractal completed by a party member (YE GAWDS could I have said that with any more words? lol) and fixing parties being booted if the party leader leaves the instance.
Other than that, it's anyone's guess atm. I really like the element of surprise with their patches, not like models where everything is datamined to DEATH before the patch comes out and you are expected to know the changes. It's more like log in, new stuff - wheeeeee!
Valar morghulis
I'm glad for those still playing with active friends that it's finally here - for me I'm going to put myself in the "whining" category that people are throwing about I suppose - it's too late to be useful to me, would have been amazing at launch but now the very vast majority of my friends are taking breaks, and if they did return, we wouldn't be levelling together any way.
Still, if you're still playing and have friends on different servers, I'm happy it's finally here for you