You didn't even read my post so I dunno why you bothered replying. Never once did I say bring but WOLK style instant reps that you blitz through dungeons, not once. Even though imo that design is vastly better then the MOP design which is IMO total garbage that people are eating with a smile. They're recycling shit quest content every day and serving it pretending that it's "endgame content". It's not. Lets top pretending it is and maybe figure out real ways to get people interested in being outside of a major city then holding rewards random behind mindless poorly designed daily quest grinds. ANd tell you what, DAILY QUESTS HAVE NO BEARING ON THE GROUP! It's deliver me 6 cow assholes while murdering 30 tentacle monsters and collecting 6 bags of feces and coming back to me. It's no different from doing dungeons and gaining rep beyond being way more time consuming and way less inclusive of people with limited play times and people who want to spend their time doing group activities. Group daily questing isn't fun, it's a chore. Making this GAME feel like a second job is the absolute worst game design they could go with and it's what led to my entire guild quitting during cata and I suspect looking at the sub numbers, we weren't alone.
And if you think dailies shouldn't have anything but lore and rep then they should remove valor gear vendors from the reps. But they don't. They put them there and made them better then LFR gear so people would want them. Then act surprised when people want them but don't want to have to burn their $15 a month spending every day doing the most limited, weakest, and dull part of the game. It's about them getting us to play as long as possible with the minimum amount of money expended by them creating things for us to do. That's all daily questing gating is. So fine, let me spend my $15 a month doing something FUN to get the valor rewards. Not this awful garbage questing
Daily quests aren't content. It's copy/pasted code from one of the other 5000+ quests I've done in this game, not including the daily quests. All of them are the exact same thing. They offer no variety in gameplay, locale. Look, adding the stupid Molten Front in Cata didn't stop people from dropping subs. In fact, that daily grind is what finally burned me out on the game and made me walk away for over a year and this same moronic insistence on relying on a terrible gameplay mechanic like daily questing to artificially extend the content.Almost all of MoP's systems, including the daily grind for rep, exist BECAUSE Blizzard listened to player complaints in Cata, and to a lesser extent Wrath. The players got exactly what they asked for. Except now we have to deal with the people who want to go back, and don't care a bit about the reasons why this was done in the first place.
Also, why does it have to stop because you got what you wanted while taking away the things I like? Sorry, it doesn't work that way. When people whine something away in the game that people like that's not end of story. We're gonna fight to get it back and if it doesn't happen people unsub and blizz does it anyway. This moronic notion of "IT HAS TO BE DAILY QUESTS" serves no one at all. Give me options to do something that is FUN to gain the rep. Not hold it ransom behind the weakest mechanic of the game.
Almost every blue post on this site contains blues replying to people not responding to the daily quest grind. They've now had to add two additive measures because the MOP Daily quest design was the wrong way to go and it continues to be a mistake and continues to not be what the playbase wants EXCLUSIVELY