He kind of rightissh rets have double bop, double freedom, a snare, and double sac their peelz are better then cata but nothing op.
If I was a boss, I'd repeatedly despawn myself to piss everybody off, have shit ton of insta-kill mechanics and implement a permanent death feature when I kill you.
Ret will still be a joke and be completly useless in all PVP.
Enhance will not really benefit from the increased healing.
Elemental Shamans, Balance Druids and especially Shadow Priest will be face roll healing.
Teams will take triple dps with a shadow priest and win reliably.
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---------- Post added 2013-01-18 at 06:31 AM ----------
Ret is FINE atm. They have all the tools to excel in arena and they do. Enhance as well. The reason those two aren't represented as well as you all want is because their healing specs are an easier ticket to higher ratings (and because generally heals are more in demand and because the only other arena viable healer is a druid since priests and monks have been left in the dust this past season).
Originally Posted by High Overlord Saurfangi7-860 @2.8GHz | Radeon HD 7770 | 8GB DDR3-1333MHz | Corsair CX 430W |
About damn time mages and locks had some sort of counter/nerf, Shad priest will still dominate however.
Hybrinds will have their place but people forget when we are off healing we are NOT dpsing. 1v1 Hybrinds will be very powerful but the game isnt based on 1v1 as we all know.
Rets definatly need a sustained damage buff but a slight burst nerf, more defensive utility and better peeling. pretty much SOMETHING useful and unique to bring to the table of RBGs or we will never be considered.
I love threads like these. PvPers : nature's way of telling you that common sense really isn't all that common.
Pvers: think cause they beat a boss whos pretty much exactly the same every time it means they know about pvp issues
Ret is not a joke, it's the third best melee spec in the game right now - warriors and ferals are getting huge nerfs, ret may end up being the best melee spec in the game in 5.2.
Enhance will receive more from this buff than most specs, for most this buff is 25% more healing, for maelstorm (since its a 2x multipler to heals) its 50% more healing than live.
Elemental and Balance will see 25% more healing from this.
Shadowpriests will see 12.5% LESS healing from this, because while they gain the 25% buff, Flash Heal was nerfed by 30% baseline, and then buffed for Holy and Disc to be the same as on live (effectively only nerfing shadow's flash heals). 100% (live heal) * 25% (bonus healing from pvp power) * (1-30%) = 87.5%. So Shadow will flash heal for 12.5% less in 5.2 than they do on live.
Triple DPS with a spriest will be worse in 5.2 than it is now, and right now, the only triple dps with a spriest that is any use at all is shadow/fmage/balance, and that's because all 3 of them have heals - balance has glyph of moonbeast, and mage gets healing touch via symbiosis). Most of this comp is still based on god comp mechanics - namely - that frost mage peels let spriests and druids free cast (and again, the spriest in this comp is getting nerfed).
It's not even the hybrid classes that make that triple DPS op, it's the disgusting damage Frost Mage and Moonkin do with CDs up.
Yes because we all know how good elemental shamans and moonkins are outside very specific comps ! Moonkins are getting a hefty cd nerf sadly so i guess the never ending "pure" dominance shall reign supreme again.
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lol at the bad math. Hybrids will regain some of the lost healing throughput via pvp power, but only at 25% of their pvp power. Example: If you hve 50% pvp power, your damage will be upped by 50% on players in pvp, and your healing will be upped by (50%/4) 12.5% in pvp. If you have 40% pvp power, your damage will be upped by 40% on players in pvp, and your healing will be upped by (40%/4) 10% in pvp.
Rets top in 5.1? Would be interesting to get some evidence on that, because there is no way a ret will top a Warrior in 5.1 currently.
Last edited by Xucuroz; 2013-01-18 at 12:00 PM.
We are warriors, born from the light
An army for freedom, defenders of life
Warriors, euphoria will rise
Returning from darkness we bury all lies
1v1 vs ret with my mage seems scary now not being able to blanket my nova's with cs (I wont have cs in 5.2 /cry)
I just got off ptr and with my ret paladin my flash of light went from 34k non crit on live servers to 36k non crit on ptr. Word of glory is up from around 45k noncrit on live to 50k non crit on ptr. The changes arent gonna make a difference at all. Ret is exactly the same. Eternal flame is the only thing u can even notice a difference on.
rouges/ monks and unholy dk wid dominate with pala heals