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I come from a time and a place where I judge people by the content of their character; I don't give a damn if you are tall or short; gay or straight; Jew or Gentile; White, Black, Brown or Green; Conservative or Liberal. If you are afflicted with Trump Derangement Syndrome please dont try to infect me, I've already had my shots.
When challenging a Kzin, a simple scream of rage is sufficient. You scream and you leap.
Over the last 10 years, Blizzard has taken over $10bn from MMO players. Take a look around your game...do you see $10bn worth of content available to you? Do you see even a tiny fraction of that in relevant content? Now ask me again why I dislike what Blizzard has done to the MMO industry.
First, it has the same problem, Cataclysm forced you to chain run dungeons to get excesive rewards, MoP forces you to chain daily quests to get excesive rewards.
Second, many people hate CRZ, and CRZ actually ruined their experience in their low population servers where they could peacefully do things.
Other people hate the PVP scene (cant comment much here, im no expert).
Finally, a lot of annual passes ended (and some are still ending this days).
There is no way there isnt a loss, specially considering that Blizzard is changing several things into 5.2 (although is nowhere near enough).
A lot of people is trying to convince others about MoP sucess, but i think MoP started like Cata, with some serious losses in subs.
And Blizzard is too slow to react to problems, just like it was a mistake to mock people with the "WoW, dungeons are hard" L2P blog at the start of Cata, it was also a mistake to ignore and mock people having valid concerns about dailies, CRZ and such things.
We will see soon.
I want to predict a small dip, just because the game is aging and getting into WoW at this point is rather difficult. If they make it easier to get into the game for newer players it would be nice. I think at this point any losses will be greater than the number of incoming players just due to the game's age and inaccessibility for new players. Consolidating the first expansion pack (and I think second?) into Vanilla is a nice start, as are the leveling tweaks, but for a new player WoW is very daunting. So if there is a dip it isn't indicative of any real failure on MoP's part. I think MoP is awesome, but the game is just getting old. Eventually WoW will be like EverQuest 1 with just a very small dedicated player base.
The population dips don't have nearly as much of an impact on the people on this forum as one would be lead to believe just by reading this forum as the vast majority of the previous population losses (as noted by Blizzard at the time of one of the last conference calls) were from the Asia regions. Which is kind of odd IMO because the NA/EU regions are the ones doing a lot of complaining about the game.
(1) Or "works".
---------- Post added 2013-02-07 at 06:29 PM ----------
This fellow is still CEO, for example.
"When i am done with you, you won't trust your own mind."
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"Almost every time I have gotten to know a critic personally, they keep up with the criticism but lose the venom." -- Ghostcrawler
"Nothing will ever be attempted if all possible objections must first be overcome." -- Samuel Johnson
I love MoP, so much more than Cata, and I know the numbers are likely to dip, but I hope its not by much. I like dailies, whats not to like about gold, rep VP and rewards. Alts are so easy to get caught up with too, I'm so puzzled that so many players claim MoP isn't alt friendly. My fresh 90 hit exalted with Order of the Cloud Serpents in 2 hours, 36% revered with Klaxxi in maybe 3 hours, and half way through honored with Golden Lotus in 2 days. I didn't realize how much those commendations for rep really helped until I took the time to try it out on an alt. Already running the 470 LFRs after 2 days of being 90, that was WAY quicker than on my main.
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Not to mention all the damage already done for those players playing multiroles. Most of them have already quit cause they are always doomed to be 20 ilvls behind in every spec.
And about dailies, they've admitted they overdid it in 5.0. They made adjustments in 5.1 which have been better received. And are providing more in 5.2.
None of those things read 'panic response' to me. They change things as they go according to what they are hearing. A 'panic' response on dailies would have been to pull them altogether for 5.2 which clearly they're not going to do.
Others may disagree and that's fine. It's all simply opinion.
Last edited by MoanaLisa; 2013-02-07 at 05:54 PM.
Show respect even to people who don't deserve it; Not as a reflection of their character, but of yours.
This thread going to blow up when reports come in. I kinda excited to see the results.
I said that i have no apparent proof, i just used what happend with my guild as an indication that subs have gone down and not risen. Look at the first thing i wrote Ben, i never said that the subs would be around 9-9.5m.
Why do people get so personally offended whenever someone mentions that WoW may have lost subs? It's an old game. Subs declining is a given thing at this point.
how many hours a day do you want to waste playing WoW?
These are questions that have the answers as to why people have issues with dailies and the amount of time needed to catch up alts. It's NOT that any of it is hard...it's how much time you have or want to dedicate.
Cata had a happy medium. What failed in CATA was the content. It simply wasn't there. And BLizz doesn't have many more months in MOP for next patch. EVEN with their reverted more hardcore grind all over the place.
Blizz has done a good job with releasing a steady flow of new information about things to keep people interested, and feeling like the game is still alive and active. I have never seen so much promotion of PTR builds in the past as they do now.
The bad news is that Blizz might now be paying the piper for there temporary sub-boosting ploy from a year ago, annual pass.
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