How does this work, if they had >10m at 25 sept, and they have 9,6m Q4 (oct-des). Does this mean they lost 400k during 25th sept-30 sept? Im assuming if a sub expires at oct 1. it will still be counted in Q4, am I right by assuming this?
We know the subs lost and not those belonging to the legions of whining wastes of space complaining endlessly on the official forums about daily quests and "forced" rep grinding because you need an active sub to QQ on the forums.
The subscriber number is meaningless, regardless of if it goes up or down, because we do not get it with enough context. What was the breakdown by region? Of those that left, what were the listed reasons? Nobody can draw any conclusion from the number alone except that 400k fewer people worldwide are playing. But they will of course try to extrapolate a simple number into all kinds of crazy arguments from now until the Q1 2013 report.
All this complaining is simply further proof that Blizzard could send each and every player a real-life wish-granting flying unicorn carrying a solid gold plate of chocolate chip cookies wrapped in hundred dollar bills, and someone would whine that Blizzard sucks for not letting them choose oatmeal raisin.
Looks like adding boring ass dailies helped a lot. Lollol.
Gentlemen, fasten your seat belts. It's about to get really scary in 5.3 and 5.4. A few changes I'm certain we'll see going forward into even 6.0.
1. Expansion of the LF system. This seems to be the future for getting people to see the content. Expect an LFBG update and extending LFR to at least normal mode.
2. Four tiers in MoP. If this is the fallout from just a few months without a new tier, imagine the damage a year would do. If Blizz wasn't already planning it, they're in the war room today planning out the tier between ToT and SoO.
3. More free gear. They tried VP, it didn't work. They tried dailies, it didn't work. Expect them to try something else entirely when it comes to gearing up your character. It may even be so easy as just farming heroic 5-mans. Or even doing solo questlines.
4. Expansion V will be big. MoP is at best stagnant, at worse it's failing. Blizz really will have one final saving throw later this year when they reveal Expansion V. If it fails to support the subscriber base, expect Blizz to start giving up on keeping WoW from losing players.
5. A lot more player interaction. SoE recently introduced a voting system for features in Planetside 2. Expect to see similar coming to WoW in the future.
I'm afraid WoW is officially entering it's decline. And nothing Blizzard can do will save the game. The community is too big, too greedy, and too against itself to possibly survive.
If you truly believe that, Blizzard, show me you mean it. Because WoD didn't show me.As long as players are happy and enjoy the game, the team doesn't mind extreme peaks and valleys. They just want to ensure you have a great experience and feel like you got your money's worth.
Well just few points-
1. It's Dec sub number, so the current number might be slightly different(whether up or down)
2. It would be more like -500k, as last time it was 'more than 10mil' which I suspect it to be 10.1~10.2ish.
People were still finishing up the first Tier, and moving into Firelands which was INSANELY difficult for most, along with the fact it stagnated progression.
When DS came along a lot of people were still wrapping of Firelands or enjoying Molten Front.
4.3 was looked at as an amazing patch for a few reasons:
2. New Raid that was made to sound epic.
3. 3 New Dungeons.
That enticed a lot of people.
But after DS and Cata, a lot of people felt betrayed and were just burnt out of the game.
It's to be expected that those people, while some of them tried out Mists and didn't like it, would leave again, or more would.
The game is 8+ years old.
Even I was expecting a loss at this point.
They keep making mistake over mistake.