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  1. #1041
    It took the release of an entire expansion pack to prop subs up to 10+M, anyone who thought the numbers would be higher or roughly the same since then is delusional. There's not currently much incentive to stay subbed until 5.2 and even then I'm not sure how many people are interested in playing.

  2. #1042
    Quote Originally Posted by SamR View Post
    WoW subs went up during the quarter that GW2 launched.
    Because they were selling an expansion, Also pre-patch updates which always gets ppl to come back and do class changes b4 and expansion. Also D3 annual pass was still in effect, i would know cuz mine was still running. I canceled my sub after my AP ran out. But that occured after the last Q ended, which means alot of ppl that would have unsubbed b4 MoP didnt because they wanted to keep D3, and that is reflected in the current Q report. Blizz basically had 1.2 mil subs in the bag no matter what, now im sure most of that number are still playing WoW, everyone i know that got the AP and was playing D3 with is still playing WoW. But there are a number of players that quit WoW once D3 came out and just love the dungeon crawl aspect of d3 and will play it for years to come like they did with d2. Prolly a small number but a number nonetheless, then theres the ppl that had the pass like me but went to play another game.

  3. #1043
    Moderator MoanaLisa's Avatar
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    Quote Originally Posted by BenBos View Post
    yeah that and the Chinese don't want Chinese food in their games apparently. it is like watching a Flemish farmer in a US movie: it doesn't really work well.
    I said this pre-MOP when people were theorizing that the setting was specifically chosen to prop up the Chinese market: 1) lead times being what they are the setting and theme was probably picked sometime during late Wrath. That's a bit early to be worried about the Chinese market. I'm not sure I would sign up for an MMO strictly because it was set in the USA. I sort of doubt that most people would do that either so there's some sort of odd thinking going on in that respect. People sign up and stay for the game, not the aesthetic necessarily.

    @Granyala: No, not really. Just a nod that we'll do all of this again in 3 months. Regular as NPR fundraisers to be honest (and just about as often).

    @Lemmiwink: And I think Blizzard is fine with the idea that people take breaks. I'm certain they would like for them to stay for the financial gain but if a month or two off here and there extends your time in the game by several expansions, it's still a win for them. I don't see a lot of people talking about that but I think it's true.
    Being funny is mostly just telling the truth about things.

  4. #1044
    Quote Originally Posted by Zeek Daniels View Post
    Because they were selling an expansion, Also pre-patch updates which always gets ppl to come back and do class changes b4 and expansion. Also D3 annual pass was still in effect, i would know cuz mine was still running. I canceled my sub after my AP ran out. But that occured after the last Q ended, which means alot of ppl that would have unsubbed b4 MoP didnt because they wanted to keep D3, and that is reflected in the current Q report. Blizz basically had 1.2 mil subs in the bag no matter what, now im sure most of that number are still playing WoW, everyone i know that got the AP and was playing D3 with is still playing WoW. But there are a number of players that quit WoW once D3 came out and just love the dungeon crawl aspect of d3 and will play it for years to come like they did with d2. Prolly a small number but a number nonetheless, then theres the ppl that had the pass like me but went to play another game.

    You made a claim that GW2 took subs from WoW.

    I pointed out that WoW subs went up that quarter.

    So now you're arguing that GW2 would have totally had a visible impact on WoW subs if only a lot of things were different back then.

    Usually when you make a claim, you need to provide evidence. Making rationalizations about what might have been when someone points out why your claim is contradicted by actual facts and figures isn't very strong evidence.

  5. #1045
    Quote Originally Posted by SamR View Post
    You made a claim that GW2 took subs from WoW.

    I pointed out that WoW subs went up that quarter.

    So now you're arguing that GW2 would have totally had a visible impact on WoW subs if only a lot of things were different back then.

    Usually when you make a claim, you need to provide evidence. Making rationalizations about what might have been when someone points out why your claim is contradicted by actual facts and figures isn't very strong evidence.
    You do realize that just because WoWs subs went up that quarter, it doesn't mean GW2 didn't take subs from WoW, right?

  6. #1046
    Quote Originally Posted by UnifiedDivide View Post
    I.... *cue dramatic music*... am willing to take the risk!
    Godspeed, brave soldier.

  7. #1047
    Mechanically wow is old as hell. All that "you need to target something to hit" is one of the major things where wow is completely outdated.

  8. #1048
    The Insane Granyala's Avatar
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    You do realize that just because WoWs subs went up that quarter, doesn't mean GW2 didn't take subs from WoW, right?
    It proves however that the release of a PvP oriented game didn't have a big impact on WoW. It did in fact have none.
    If TESO will have an Impact about as large as GW2, then theres nothing to worry about.

    I.... *cue dramatic music*... am willing to take the risk!
    You're such a daredevil... but you forgot the sunglasses. ._.

    Regular as NPR fundraisers to be honest (and just about as often).
    *giggles*
    But sadly, not even half as productive.

  9. #1049
    Look people, lots of people actually plays WoW on and off. I was subbed during launch of MoP but I'm not at the moment. I will likely sub again during MoP. It's an old game with lots of on and off players. I wouldn't read too much into those numbers. I'm betting most of them could easily be on-off'ers.

  10. #1050
    Quote Originally Posted by Granyala View Post
    It proves however that the release of a PvP oriented game didn't have a big impact on WoW. It did in fact have none.
    If TESO will have an Impact about as large as GW2, then theres nothing to worry about.



    You're such a daredevil... but you forgot the sunglasses. ._.



    *giggles*
    But sadly, not even half as productive.
    GW2 is PvP oriented? Fooled me.

  11. #1051
    Quote Originally Posted by ScottsdaleHokie View Post
    You do realize that just because WoWs subs went up that quarter, it doesn't mean GW2 didn't take subs from WoW, right?
    Of course. But I'm just taking away the low hanging fruit.

    Still waiting for any type of evidence that GW2 impacted WoW subs in any significant way.

  12. #1052
    Scarab Lord RoKPaNda's Avatar
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    Quote Originally Posted by reckoner04 View Post
    What? I think you're the first person I've heard saying such a thing...
    The Korean MMO of choice isn't WoW. I can't think of what it's called at the moment, but it's something most people stateside won't have heard of I think. They have buses with advertisements for it over there. StarCraft 2 in Korea isn't unpopular, it's just not nearly as popular as StarCraft 1 was. The big game in Korea right now though appears to be League of Legends.

  13. #1053
    The Insane Orange Joe's Avatar
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    Quote Originally Posted by Zeek Daniels View Post
    If WoW loses 2 million players in one Quarter its going to die. It only has about 4+ mil players playing in NA/EU. Losing 2 mil would be devastating. I expect subs to go back up a tad next Q but not the full 400k If it does decline again it will be a small decline or it will stay steady. 5.2 is getting released soon so some will come for that. The next big hit WoW is gonna take is when TESO gets released.

    You are THAT guy aren't you. Every new mmo that comes out is the next wow killer isn't it?

  14. #1054
    Quote Originally Posted by Baar View Post
    You are THAT guy aren't you. Every new mmo that comes out is the next wow killer isn't it?
    Yep, plenty of them going around. If we look at it historically, how many games actually killed WoW? How many games made a dent in WoW's sub numbers? Doesn't take a genious to know that hyping up games to be WoW-killers is not beneficial to the games, it's even damaging. It creates an expectation of something better than WoW, while most likely a new game wouldn't even be on par with WoW. Not to mention all the time people have invested in their WoW-characters.

    I wish people would stop hyping things up so much, it only creates massive amounts of rage once the games are actually released and people discover that it isn't what it was hyped up to be. Good example would be SWTOR.....

  15. #1055
    WoW subs will remain at the same level. What will be really surprising and I'm most eager to know is how much money they managed to milk... I mean "earn" from D3's RMAH.

  16. #1056
    Legendary! UnifiedDivide's Avatar
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    Quote Originally Posted by Granyala View Post
    You're such a daredevil... but you forgot the sunglasses. ._.
    Sadly, they were sucked up into a massive time vortex above me that threatens my very existence because of what I said about playing WoW AND GW2.... oh God, it just got bigger! (inb4 "that's what she said"...)

    Quote Originally Posted by RoKPaNda View Post
    The Korean MMO of choice isn't WoW. I can't think of what it's called at the moment, but it's something most people stateside won't have heard of I think. They have buses with advertisements for it over there. StarCraft 2 in Korea isn't unpopular, it's just not nearly as popular as StarCraft 1 was. The big game in Korea right now though appears to be League of Legends.
    Isn't MapleStory the biggest MMO in Korea?
    Sometimes updated...

  17. #1057
    Well lets see... in a span of September to December, new expansion launch, holiday season, especially around christmas... and they lost 400,000 subscriptions. I don't think they ever lost subscriptions around christmas before. So I do consider that a rather sizable loss. And hopefully now, Blizzard will actually start shifting their direction. Maybe start actually stop trying to silence people on cross realm zones issues and actually listen and respond in a more respectful tone. Heck, not even Cataclysm lost that many subs in this short a time.

    So now, the ball is in Blizzard's court. Will they simply plow on ahead, not addressing the issues their player base is having issues with, and/or silencing their player base? Or will they realize us players who did cancel around that time, were serious about our issues with flawed systems and try to be more open to our suggestions or more open to our feedback? For me, it is now a wait and see. I have no desire to see the game die. But the course Blizzard is on, is suicide and needs to be shifted. Numbers don't lie, and losing that many subs around christmas, isn't a good thing.

  18. #1058
    9.6 million future unsubscribers.

  19. #1059
    Wow could lose millions of subs and still be living well

  20. #1060
    So, 53 pages about sub numbers which have nothing to do with the game. Sigh. I wish they'd keep the subs secret really to stop this kind of stupid pissing contest on the net.

    It's just pathetic, people making all these posts trying to act like fluctuations in sub numbers are some kind of vindication of whatever chip they have on their shoulders about the game design. Is that really the sad, petty level you want to live your life on?

    Play games you like, and if you don't like them don't play them. How many other people play a game doesn't mean shit.
    Quote Originally Posted by Tojara View Post
    Look Batman really isn't an accurate source by any means
    Quote Originally Posted by Hooked View Post
    It is a fact, not just something I made up.

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