Pretty sure subs already were over 10 million again last quarter call, I could be wrong. Either way I expect them to be down to 9.5m or even a little lower, they definitely did not go up. Either way, I don't really care...they are pushing out quality content (IMO) on a regular basis and if this trend continues it will be the first time in the history of the game they do so successfully throughout.
There will be a Blizzcon this year for sure, lots of things I'm sure they will want to talk about....still not sure that Titan will be one of them, but another WoW xpac will be announced for sure and maybe a D3 xpac as well.
Last edited by PBitt; 2013-01-19 at 02:29 AM.
EDIT: I also don't believe D3 is doing that well. It's almost pure crickets at this point in the game's life cycle, especially considering how many have left after the first month... therefore the RMAH is probably underperforming very much to their expectations. Trust me... box sales don't matter this time around... Blizz isn't about box-sales anymore.
Also everyone here must have a lode of money invested in Activision/Blizzard stock.
"Dear your holiness, your army is safe and sound, they're down here dying for you."
Bayside is a cult.
Perfect example of why "community" forums are poisonous to the health of a development team. These developers are wasting hundreds of hours trying to stem the tide of incessant bitchery that would never, ever abate so long as these entitled, unfortunate human beings don't get their way.
People expecting a dip in subs have no idea what they are talking about.
Dip in subs in Cata happened because of a clear content void. They've clearly given players something to do this expac, either subs stay still or rise up.
But WoW will be historic as /the/ MMO. It managed to not only unseat TWO Everquests, but beat both their peaks combined.
---------- Post added 2013-01-18 at 09:41 PM ----------
1. They have friends that have quit the game or guilds that have died post-5.0
A. The rage over dailies on these forums
Either way, the losses could be offset with new/returning players. I mean a lot of players who left in the runup to MoP said they left and would return.
Five Common MMO-C Misconceptions:
1. If I'm burnt out on WoW, the game must be less exciting than it was in BC/Wrath.
2. If Guild Wars 2 can do it, WoW should have done it 4-9 years ago.
3. Anything I don't get free is another way to milk the players for money.
4. "Don't hate me because I disagree" is a good way to shut down dissenting arguments.
5. GC is the root of all WoW's problems. Now that he is gone the game will be perfect again.
I'll also politely disagree that box sales/downloads don't matter. D3 isn't an MMO (even though it has some aspects of one) and box sales and people purchasing through downloads are important. Half a billion plus dollars in sales matters a great deal (although not for Q4 so much although I'd be interested to know how many units did sell over the holidays...CoD was the big item for Activision this holiday season though so that's what will matter most on the call in a few weeks). As will sales of what is sure to be an eventual expansion.
Last edited by MoanaLisa; 2013-01-19 at 04:16 AM.
- Don't derail threads. Know what the thread is about and address it with your post.
- Civility is a virtue. Insulting people won't impress anyone. Be smart when you have a different opinion.
"It is the folly of too many to mistake the echo of a London coffee house for the voice of the kingdom" - Jonathan Swift
"Forum drama exists because too many people enjoy creating it." - ML/2013
It's like that species of dog that doesn't stop eating unless you take its food dish away. It will keep eating until its stomach explodes... it's just a survival instinct. The min/maxers have a similar problem... they can't even fathom the idea of "optional" or the idea of not maximizing everything. To them, "optional" is another word for being a "lazy/bad player".
---------- Post added 2013-01-19 at 04:37 AM ----------
A lot more than 500k left due to suck heroics and other minor changes during Cataclysm.
CRZ made leveling an alt impossible through questing, as people from other servers did not like people not on their own server, and would verbally assault them. And since I had transfered to get away from certain people from a certain realm, I did not wish to continue questing under the forced CRZ. So I was limited to dungeon grinds, which got old real fast.
So couple my extreme dislike of CRZ with no way to opt out of it and the fact it broke my passenger mounts which I used for transporting guildmates for guild RP events, and then the endless wall of dailies at 90, and Blizzard gating the main story behind yet more dailies, it was what led me to unsubscribe. I liked the game, but as long as CRZ remains without a way to opt out so my passenger mounts work properly and I can avoid people I don't care to encounter, and the main storylines in WoW stop being gated behind a wall of dailies, I'm not sure if I can ever subscribe to the game again. Just giving an opt out option for CRZ would be enough to get me back to WoW I believe. That was the main force that drove me away, along with Ghostcrawler's responses in regards to CRZ.
Small shift in total current subscription for WoW -- 300k to 500k in either direction (impossible to tell, with so many factors at play). In effect stable.
Increase in profit.
Have Blizzard's profits ever gone down in recent memory? Even during Cataclysm when the game was losing subscribers at what was then a pretty notable rate, profits kept increasing.
But all the threads filled with people dissatisfied about dailies have large portions of people disagreeing with that portrayal of dailies, same with CRZ. Again, don't get me wrong -- I have my problems with CRZ but this is the first time I've heard of people being verbally assaulted by other-realm players (which of course isn't to say it never happens, but I honestly can't help but feel this is one bad experience that is being highlighted amongst dozens/hundreds/thousands of experiences where no such thing happened ... one bad experience standing out in memory over dozens/hundreds/thousands of neutral/positive ones)