Do you want to know what bad means?
Bad is when you lose 60% of your paying customers in your first year.
Bad is when you have to go F2P shortly after launch.
This shit isn't bad, it's better than expected.
If you expect a game to grow or be stable after 8 years, that means you don't understand the entire market.
It's a market that has to bring out a new CoD-game every single year to be taken serious..
But you are complaining about a 10 million-sub company that loses 4% of their subs after gaining a lot more three months ago? Really?