If there is a mathematical equation where both parts need to equal 2.
One part is a complex series of brackets and algebra.
The other part is "1+2 = ?"
Then why bother solving the first part when the second is obviously not 2 and both halves need to?
Above all, I just don't think that bards belong to the setting no matter how hard I try to make it work in my head.
And I mean, what role or gameplay Bards would have is not the issue, what I'm asking is if they would fit the lore, and how they would do it. That's a separate issue.
---------- Post added 2013-01-19 at 10:04 AM ----------
Okay, TVtropes could help me. What I feel about bard magic is it would come off as wrong context magic.
plus drunken monks have been shown in mythology and different media in asia alot. the trope that pandaren represent shows up all the time in anime and old kung fu movies and whatnot. i think you'ed be hard pressed to find anything outside maybe a siren that uses singing and instruments as its main weapon or skill set
They could justify adding necromancers as a class - but if they played absolutely identically to warlocks, then regardless of lore - they can't justify adding that class from a gameplay point of view.
Likewise if they can justify adding >insert justified lore class here<, but it just played terribly - it would have to take a bench until they could figure out a way to make it work.
I completely agree that lore is just as important, there's a whole swatch of posts on the warlock forum with me throwing a fit about the suggestions that Warlocks should start throwing sha-spells around, because that would be easy to do mechanically - it's just cosmetic effects, but lore wise? No, it doesn't work and shouldn't be added.
I struggle to view either one as being subservient to the other, you can have as much lore justification for a more as you want, but if it doesn't work in the game then it isn't getting implemented - there are heaps of scrapped raids, class changes and the like that are lying on the cutting room floor because of that reason - regardless of lore, WoW is still a game and needs to function. If either of the fronts fails, lore or gameplay, the idea doesn't make it into the game.
No, I don't feel they fit with WoW. If they were just a spec of a class, sure, it might, a class like... I don't know, it can have a reasonable story to fit, but as a stand-alone class no.
And as a spec if they were implemented I feel they'd be so because the class they belong to decided to use the musical instrument as a beacon for their power, as in use it as a focus... like death knights use their swords.
In most games, yes. IN this game, no.
Bards are traditionally best as a support class.... some healing, some buffing, some debuffing, some control, these are all pretty typical roles for a bard. Since WoW does not have a support role, there's just no good way to support the Bard and have it make sense.
(I'm not going to bother with the lore, because it's patently obvious that Blizzard does not start with lore when designing classes or the like. They start with mechanics, and come up with justification after the fact... and since the mechanics don't work, we don't need to move to phase 2.)
Okay, so maybe it wouldn't fit WoW, but I'd still love going around destroying my enemies with some scorching solos.
most of the time expansions start being developed as soon as the current one comes out the first things they start on? concept art and story ideas.
first they look at the story then they look at what fits and then they look at whats popular AND THEN they look at game mechanics.
the most important thing is how a class looks and feels because thats what makes people like them. mechanics while still important pale in comparison to look and feel.
take out all the flashy animations and gear and a warlock is pretty much the same as a priest or a mage but with the different themes and attitudes and looks they feel completely different
You want to make 'poet' a class?
While you're at it, add 'painter' as class as well! Fruit vendor, baker, nanny..
As a 4th tree for rogues maybe, a support class dealing short to medium time bufs and/or debuffs to respectively allies and enemies.
Some healing capabilities should be in order though.
Should hit like a wet noodle
OT: WoW is driven by lore, it is only when current game issues need balancing do they
bend the lore such as Holy Cows. So when a class doesn't fit the lore or has never been
in the lore, it is safe to say its not on Blizzards to do list.
"The protagonist arrives with a guitar and plays a solo of 26 minutes. The dragon kills himself out of boredom."
I don't think Bards are fitting in the WoW universe as a brand new class out of nowhere. Some new ranger class would make more sence since now the ranged weapons are useless for any others but hunters.
if you look at the heart of the bard, as a jack of all trades, it's essentially a rogue that also knows some magic. with the music as a facade, trickery to hide the truth of what they are doing. strip the musical component and it's a red mage, plain and simple. I doubt it could be justified as a class, but as a 4th rogue spec as a healer with some dps capability like the mistweaver, possibly
Bard - Uses staves, daggers, 1h swords, 1h axes, 1h maces, guns, crossbows, bows
Spec 1 - Caster DPS - Uses int mail, caster weapons
Spec 2 - Melee DPS - Uses agi mail 1h melee weapons
Spec 3 - Ranged DPS - Uses agi mail guns, crossbows, and bows
I know bards traditionally use leather, but mail used by the least amount of classes atm. Casters use instrument animations for their spells, melee use instruments (picture breaking a lute on someone's head) for "cooldown" strikes (like Eviserate or Rising Sun Kick) or buffs (like Horn of Winter or Tiger Brew) and ranged DPS use guns bows and xbows with instruments thrown in for buffs (like Focus Fire) or "cooldown" shots (like Explosive Shot)
I think it could work, and it would be a nice change to the traditional WoW stuff in-game. Also, having a new pure DPS class would be fun and something we haven't had yet.
Last edited by Boogums; 2013-01-19 at 12:13 PM.
"So my advice is to argue based on the reasons stated, not try to make up or guess at reasons and argue those."
Greg Street, Riot Developer - 12:50 PM - 25 May 2015
Bard in Rift worked fine - I would like that class. Problem: Items. Blizz would need to add tons of instruments items just for one class.
Last edited by Kryos; 2013-01-19 at 12:26 PM.
Whenever I read a reply to me that starts with, "So what you're saying is..." -- and I've read so, so many -- my first thought is,
"What I'm saying is what I'm saying, otherwise I would've said something else."- Zarhym June 2015