"Warrior's being strong ? no no no! Nerf them to the ground and turn them into punching bags." ~Blizzard's Logic of Class Balance
I'm not a native English speaker, and yet, I don't suck at English. The argument "English is not my mother tongue" doesn't actually give you an excuse to do so.
Nobody should be overpowered nor underpowered, but I just hate Warriors and as a DK I'm happy if they get destroyed, sorry.
What I see is just hundreds of posts coming from biased ppl who don't understand what balance is.
I always said the current state of warriors was insane, especially before 5.1, I was being objective. Seems a very rare thing.
Haters gonna hate, i know.
Maybe you guys should try Fury next patch? Seems very skillful.
(On 7300 resil)
Well Blizzard don't know how to buff/nerf classes.
I play a warrior and I think the changes are disgusting!
Why couldn't we keep the 25% dmg reduction on def stance, and keep the original nerf on second wind. Atleast when we sit in a snare or something we could survive it. And seeing that charge cannot break out of roots. Also why does OP have a rage cost!
It just proves Blizz doesn't know how to balance classes. I hope we don;t go in the same direction as in cata!
a dk can heal if his attack lands or not,correct?and at any health level right?why are you comparing that to 2nd wind that only kicks in -35%?compare your heal to VR,that a better comparison.2nd wind no longer heals while stunned,in the game today there is more cc and stuns they ever before.warriors will die to class like rogues without getting any heals from 2nd wind.think about that a min,a class not getting one self heal in todays game,lmfao.dont say its not going to happen because it going to and we all know it.why not do some math on that,without any heals from 2nd wind.bang kidney shot = dead,bang pally stun = dead.what that you say game balanced around 3's.ok drop warrior to 35% then cc his healer,stun warrior once or twice and hes dead without an heal.you act like its hard to cc/stun in todays game.
2nd- why are you trying to tell warriors what stance we have to sit in for pvp?there is no pvp stance any more,there is no fury or arms stance any more.if a warrior sit in d-stance we get less rage and we do less damage then sitting in battle stance.we can do mor damage in battle stance then we can do in d-stance.there nothing worng with warrior sitting in d-stance,it does what it supposed to do,reduce damage at the cost of rage.wtf dont you get about that?you said it yourself you can go blood satnce but you do less damage,well so does a warrior in d-stance because the rage is better in battle.you act like warriors are supposed to be in battle stance.do you even remember when berserker stance was the pvp stance?games change and warrior did to.
---------- Post added 2013-01-20 at 12:03 PM ----------
Last edited by meathead; 2013-01-20 at 05:10 PM.
Why should you survive it? Hardly anyone else can![/QUOTE]
who cannot survive sitting in roots worse than warriors?
other classes have the ability to heal/disappear/defensive cd or break out of them, warriors can't, so having the def stance at 25% would have been great to keep.
i also want to thank you for proving my point you say you got stunned and blown up right?so now you have to agree that the 2nd wind nerf is uncalled for right?warriors will get stunned and blown up without getting any heals from 2nd wind.ty you again for agreeing with me
Last edited by meathead; 2013-01-20 at 05:25 PM.
Theses changes along with the buffs for monks, rogues and rets is going to put warriors in a very bad spot.
High end teams don't have many issues controlling a warrior currently, if you see one pop all cd's and you don't do anything to stop it it's your fault.
They still need to remove shockwave and nerf cd stacking. Maybe then warriors will finally be in line with the next strongest melee class.
Shockwave DR-ing with warbringer is probably where they are going too far