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  1. #201
    Quote Originally Posted by Nangz View Post
    Hunter
    - Dismiss pet now has a 3 sec cast time (up from 2 sec). This is to discourage swapping pets in the middle of PvP to get a different form of CC.
    - Powershot now cancels Camo when the cast begins rather than the shot landing. Powershot is much more effective in 5.2 since it is so reliable now.

    Hunter
    - Chimera Shot damage +25% (was +50%).
    - Black Arrow and Explosive Shot damage +10% (was +15%).

    http://blue.mmo-champion.com/topic/2...sues-part-iii/


    I think these are all around good changes and it for sure makes the specs more in line. ( That chim buff was huge)
    that will keep SV and MM from eclipsing Bm for ST it seems..

  2. #202
    Quote Originally Posted by jax View Post
    After the substatial buffs for MM and SV I would just like to revisit some of the statements from a few days/weeks ago from the oh so know it all crowd
    Hunters are fine in 5.1.

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  3. #203
    Quote Originally Posted by Nemesis003 View Post
    that will keep SV and MM from eclipsing Bm for ST it seems..
    Marks will still end up scaling harder by the end of the tier. It's a matter of curving that just a little to keep them closer for longer. The Survival adjustment was likely just to bring its single target down a hair since it was showing to have near equivalent in single target to BM and (new) Marks while retaining its superior AoE output.

  4. #204
    The Lightbringer Joyful's Avatar
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    Quote Originally Posted by Nemesis003 View Post
    that will keep SV and MM from eclipsing Bm for ST it seems..
    Wouldn't this be better for SV since before it was only BA getting 15% + damage? And now it is both ES and BA getting 10%

  5. #205
    Quote Originally Posted by Joyflu View Post
    Wouldn't this be better for SV since before it was only BA getting 15% + damage? And now it is both ES and BA getting 10%
    Both ES and BA were getting a 15% damage and a 15% AP buff.

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  6. #206
    Quote Originally Posted by Joyflu View Post
    Wouldn't this be better for SV since before it was only BA getting 15% + damage? And now it is both ES and BA getting 10%
    they were both getting 15% before

  7. #207
    Quote Originally Posted by Amorise View Post
    while retaining its superior AoE output.
    http://us.battle.net/wow/en/forum/to...3861?page=3#52

    Quote Originally Posted by Ghostcrawler
    However, in case it wasn't obvious, these were all single-target changes. We haven't completed AE, healing or tanking changes. Healing or tanking numbers look pretty solid overall though, so don't expect much change there. (And feel free to disagree, but please provide some kind of evidence to back it up.)
    Though SV will always have an advantage on > 10 targets just based on the mechanics of the AoE, assuming they do actually successfully buff BM/MM AoE to be competitive to it. But <10 targets is really the more standard case anyway except on ridiculous trash pulls.
    Last edited by Spiralphoenix; 2013-02-22 at 06:56 PM.

  8. #208
    Quote Originally Posted by Spiralphoenix View Post
    I know that. But if they're overall fine with Surv's AoE as they've seem to have been since Cata, then I don't see why it would change. They've balanced its single target around it in the past after all. They're against specs having a massive distinct niche like Combat Rogues and cleaving, not against advantages and trade offs as a whole.

  9. #209
    the thing that gets me is they bugged hunters and withing 12 hours of it being on the PTR they took out some of the buff... thats not enough time to see any change in anything.


    Blizzard is starting to rely too much on theri internal sims then on actual gameplay. Its really starting to fuck over the players.

  10. #210
    Lets not forget that warriors and DKs seem to have taken a big hit from the latest 'tuning' news as well.

  11. #211
    Quote Originally Posted by Amorise View Post
    I know that. But if they're overall fine with Surv's AoE as they've seem to have been since Cata, then I don't see why it would change. They've balanced its single target around it in the past after all. They're against specs having a massive distinct niche like Combat Rogues and cleaving, not against advantages and trade offs as a whole.
    Heh... and how long did combat rogues have that niche again? Quite a while... and it's always been very powerful for what it applied to. If anything that's more evidence of how easily and drastically they can change their minds. What they were okay with yesterday they might not be okay with today. Can only wait and see what they decide to do.

    Personally I think they should do something like add piercing shots to Multi-Shot, and allow Kill Command to be beast-cleaved. I think the latter would really help make BM's aoe rotation a bit more interesting, you'd have to pool a lot of focus before doing multi -> kc. Though it would admittedly ruin any possibility of exotic pet AoE being competitive, and it might also need a % reduction to make it not completely OP. Either way they could find a way to make it work.

  12. #212
    Quote Originally Posted by Nemesis003 View Post
    the thing that gets me is they bugged hunters and withing 12 hours of it being on the PTR they took out some of the buff... thats not enough time to see any change in anything.


    Blizzard is starting to rely too much on theri internal sims then on actual gameplay. Its really starting to fuck over the players.
    Zeherah did the math on initial numbers and it showed the 3 specs being basically identical at the start then ending with Marks 6-7k above Beast with full heroic T15. Survival wasn't far behind Marks.

    They're trying to keep a reasonable balance between specs here.

  13. #213
    The Lightbringer Joyful's Avatar
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    Quote Originally Posted by Tehstool View Post
    Both ES and BA were getting a 15% damage and a 15% AP buff.
    Quote Originally Posted by Nemesis003 View Post
    they were both getting 15% before
    Ohhh, never mind me then =/

  14. #214
    Hunter
    - Chimera Shot damage +25% (was +50%).
    - Black Arrow and Explosive Shot damage +10% (was +15%).

    http://blue.mmo-champion.com/topic/2...sues-part-iii/

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