Diablo 3's problems are a result of a lack of vision on the part of the developers, not because of Activision. They don't have the time to micromanage every single iteration in a game; that's just stupid. Blizzard meets with Activision once or twice a year with their product for a demonstration; that's it. The RMAH was Rob Pardo's idea and he's been a part of Blizzard for years (before the merger). He's the Executive Producer for the company and the man who hand picked Jay Wilson. I'm no fan of Robert Kotick or Activision, but people give them too much credit when it comes to Blizzard's games.