Originally Posted by
Sw1tch
Eh, you're speaking as if Frost should lose its spec identity and only unique strength because fire's situation is worse. On fights like Elegon (killing charges), spirtbinder (adds in the other world), Spirit Kings (arrows, skulls that follow people), Vizier (converts), Tsulong (adds), etc. frost is awesome to have. You can time Frost Bomb and Freeze to instant send out insane amounts of damage.
We need to keep that. It's crucial to gameplay, QoL, and spec identity.
What will we do on those style fights without Freeze/Water Jet? Time our Frost Bomb correctly? Great, there's 1/3 of our original on-demand burst.