If you create an aura for say...aura on player. Check off Cooldown, Inverse the number pops up showing the duration of the buff remaining. However, I cannot find any way to change the precision of this value unless I make the text the progress, which then duplicates the main timer on the aura. Is there any way to do this with the main timer instead?
This is what I mean by it duplicates it. I want the yellow 6 to show 6.2, and no 6.2 below it.