I found that puppies were eating my enslave when karethad was aggroed to me. I'm not sure if this was a bug or not but in the end what I did was to pop soul shatter AS he starts to summon the pups. make sure you are at the opposite side of the portal to your PL, RoF the portal havoc chaos bolt the first two (this should leave them both under 20%) then shadow burn them both, leaving you with at least 3 embers for the third doggy. You should be back pedalling the whole time so as to avoid turning the doggys.
The real key to this fight is maintaining aggro on your pitlord. The best way to do this is to make sure you are using your gateway on cooldown and using PL breath on kanrethad on cooldown. I had breath macroed so that it would target me. This way you can cleanse debuffs from yourself and hit kanrethad too (by standing with kan between you and your pitlord). By properly managing aggro you should get almost NO chaos bolts and any you do should be dealt with by popping sacrificial pact, twilight ward and unending resolve (you will take 0 damage). Make sure you are at 100% hp when popping sac pac or your shield will suck. You have a SICK heal (demonic siphon?) from the pitlord so you should never be below 100% health as chaos bolt comes in.
For imps just RoF the portal, F+B immolate and curse of elements, shadowfury stun the imps then position yourself right in front of them and your pitlord just behind you. Then use your fel flame breath and they should melt.
Last edited by ItcheeBeard; 2013-07-27 at 05:44 PM.
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Moderator of Heroes of the Storm, come say hi!
I have another option for you:
Just whisper me your acc data and i will stream the whole process. I will one-shot it for you and you can change your password again. And if somebody wondering why i´m such a nice guy - don´t know but i´m a lilllllllllllllllll bit bored too hell farming hc content atm on wednesday ...
If you want to talk with somebody in Ts3 with detailled infos on your probs and how to manage different problems don´t hesitate to pm me - and fyi, i´ve killed him the 2nd day (40 rare mobs for kill quest to kill - GG) the patch dropped on live servers ...
Don't ask people to do something that's against the ToU
Last edited by Nicola; 2013-07-27 at 07:11 PM.
Account sharing is not allowed, stop asking /offering the OP to let you do the fight for him.
What made the difference for me was dropping threat with the gateway right when Kan was running to summon the felhunters.
More detailed it looked like this:
Kan casts Cataclysm after the imps and I charge him with the PL then immediately park the PL behind the portal (directly behind it, no pillar or anything between him and the portal). Putting him on passive to keep him in place. Then dps Kan till he runs to the portal to start the summon. I use the gateway and put a few (more than 2) RoFs on the portal. Kan goes for the PL because of the threatdrop. In this state he will not cast any chaosbolts. He only does it when you aggro him.
The felhunters come out and I conflag and havoc the first, renew RoF and chaosbolt the second and then let the third come to me. When all three are standing together I charge them with the PL and use the breath right after. That's enough to kill them.
After the next Cataclysm I send the PL away and reenslave him while Kan is summoning the Doomguard.
Your iLvl is nearly irrelevant in this encounter. It's all about control and using and abusing the tools of your class.
Forgot about the imps. NEVER drop threat on them. Glyph conflag and use FnB conflag to slow them. When they're packed up FnB Incinerate them to death. When you have trouble surviving their damage use Ember Tap. You have unlimited embers anyway because of RoF on the imps.
Last edited by Grimsnak; 2013-07-27 at 07:40 PM.
I took it within 5 tries when I was like 475 iLvl, so no it's not "unbeatable" :P
i did this fight with 483 gear and also DO NOT LOS PITLORD DO THE EXACT OPPOSITE
i did this in maybe 40-50 tries
cast sac on pitlord
bannish first felhound fear lock the second one in place and put up havoc then stun 3rd one charge pitlord cast chaos bolt 2 felhounds die in 1 hit and last one dies easy then you may or may not have to re enslave pitlord but you will have to anyways some time during fight.
it's a talent to sacrifice your pet's HP for a shield
Spec Sac, summon a demon and sac it to begin with for the HP / damage boost. (As you'll be controlling the PL anyway).
Use your gateway on cooldown. Seriously, keep running through this so that you're never targeted.
Then the only "hard" part is killing the Fel Hunters before they banish your PL.
First off, you have to avoid that chaos bolt. No question, unless you can absorb it (which I don't recommend, but doable)
Also for imps, use your pit lords CHARGE then breath on the imps. The imps were destroying me, but once I started using his charge, then breath, then my Fire +Brimstone + ROF they went down with ease. Make sure you charge at about halfway through his cast so the charge cooldown is up by the time he casts apocalypse.
Here's a tip, maybe it'll work for you, maybe not. I learned the basics of the fight this way, then I progressed and eventually just did it regular.
After you enslave the pitlord, RUN RUN RUN to the anvil. Bring the pit with you. Stay at the bottom of the stairs. The imps and doomguard will come, but the felhunters won't. Also, he won't caste the curse of doom on you, so you really have no time limit for the fight. You can take your time, get your strat figured out then progress. The felhunters WILL spawn, but up top near the portal, so set your Pit lord to "stay" run up and blast the felhunters. Then run back down.
This way, you can kill BOTH doomguards and felhunters, without having to worry about LOS/chaos bolt/curse of doom/ felhunters breaking your enslave.
Also, let your pit do all of the tanking on the doomguards, set up demonic gateways on the bottom of the stairs to drop aggro.
DON'T FORGET TO USE YOUR PITLORDS HEAL!!! It's very much needed.
If your gear level is anywhere near 500 don't even bother dodging chaos bolts unless they come before your shield cooldown.
Take a potion to remove the curse of doom to extend the enrage, by doing this you effectively need to focus on execution and not DPS because you'll kill it before 14min...
Imps are hardly a problem, in fact they're beneficial (infinite health tap) precast fire and brimstone standing by the portal, lay 3 RoF and immolate / breath, make sure the demon breath hits them it'll obliterate them.
Felhunters.. just send your enslaved demon behind a wall, take your time you have 14min (have a macro to put him back on 'follow') fear one, havoc the other kill the third, finish what's left of the second, pop your macro for the pet to come back to you and kill the 3rd, oddball chance the 3rd dispells it ... but it's okay because you need him to come towards you anyway, recontrol is pretty fast.
That's the whole fight. /shrug
Last edited by Veliane; 2013-07-27 at 09:27 PM.
He's definitely beatable, frustrating as hell but beatable. I felt the same way you did till I got down the fight to perfection. Its one of those encounters where you can't make a single mistake, he's easily as difficult as some of the top tier Brawlers Guild bosses. He's also very gear dependent its a lot easier with better gear. Basically you have to know the fight like the back of you hand, don't make a single mistake, and hope that the planets are aligned and the goddess of luck takes pity on you. Took me about 20 attempts before I got it down. Even when I finally killed him, I died almost 4xs to the damn doom guards because for some reason they don't despawn when he dies.
The guy I was quoting said cast sac on pit lord as if it was possible to sacrifice it.....which it isn't.