Is there a way to avoid the Cataclysm other that Dark Bargain ?
There is a very annoying stun after I don't where it is coming from, sadly WoL doesn't handle the logs yet.
Last edited by Zumzumzum; 2013-02-06 at 02:16 AM.
I'm using GoSac, and enslaving his 1st pet. Then I stun his Chaos Bolt, and then for Cataclysm, I use Sacrificial Pact, Shadow Bulwark AND Unending Resolve. Need all 3 to survive the damn thing sadly!
Anyone know how I can pass the "Plunder the Den of Mortal Delights"? Just looting the little items doesn't seem to be working.
+5 internets to whoever can tell me what language this is.You’ve got to be kidding me. I’ve been further even more decided to use even go need to do look more as anyone can. Can you really be far even as decided half as much to use go wish for that? My guess is that when one really been far even as decided once to use even go want, it is then that he has really been far even as decided to use even go want to do look more like. It’s just common sense.
Oh my god I tried to ban it but not to enslave it x)I'm using GoSac, and enslaving his 1st pet. Then I stun his Chaos Bolt, and then for Cataclysm, I use Sacrificial Pact, Shadow Bulwark AND Unending Resolve. Need all 3 to survive the damn thing sadly!
I'm getting wrecked by the 2nd Cataclysm.
I call it a night hf
Last edited by Zumzumzum; 2013-02-06 at 02:59 AM.
Hoping this latest server reboot has fixed him a bit to be able to get past
Having done the questline up to the Den of Delights I have to say we are being treated to something really fun. Haven't had this much fun questing in ages. It's not particularly hard any of it, but it's not face roll easy or blindly doable either. Need to remember all the (pet) abilities and talents you have, and take a bit of care in what you do and how you fight.
I tried getting to the end of the Den of Mortal delights the normal way by fighting my way there, but that is too tight for my skills/gear I think. Tried twice before a server restart, but I end up at still having to go a tiny bit further to reach the chest. Probably a better idea to just leg it and pop cooldowns to survive the beating I get long enough to open the chest once I get to that final part and run out of time.
Although, from what I hear the final boss is totally out of my league at the moment any way, so I might just not do the Den of Mortal Delights right now and leave that till it's fixed so I can test it properly. Hopefully any tuning problems with the last boss will be fixed by then too, cause if some of the best (geared) raiders have trouble getting through something then I have little hope for more casual players (like me), which is not the way Blizz will want to handle this particular thing, I think.
But I'd love to hear from you guys that have done (parts) of it what you thought of it, both the technical side and the fun side.
Anyone made it past the final BT boss?
I can consistently make it to the felhunters, but I keep screwing up and dying before I got to see what the doomguard does.
Fight prep: Use Soul Link, GoSac, Enslave Demon glyph and survivability talents/glyphs. Sacrifice an imp and focus the boss while he's talking to make things easier later on. Put a Circle behind one of the pillars near his spawn and a Gateway from the middle area and to near the Circle.
For the boss himself, dispel his debuffs (Agony/SoC mainly, Agony stacks high if left on you and SoC spawns the annoying imp who lives up to his name) using the imp dispel from Sac, use the pit lord (see below) breath to dispel his damage buff. When he's casting Chaos Bolt, LoS it using a pillar with Gateway and save the Pit Lord's Charge for interrupting Cataclysm
The summoned demons:
Pit Lord: With glyphed Enslave you can enslave him before he Charges you, avoiding a decent amount of damage. You can Soul Link him but it gets dispelled pretty often
60 Wild Imps: Hop into Gateway to help get the aggro onto your Pit Lord, then use the Pit Lord's breath and your own AoE to (hopefully) kill them quickly
3 Felhunters: Best tactic I've found is banishing one and trying to nuke the other two down quickly, then doing the same for the third before his next summon. Re-enslave your pit lord the moment the felhunters break it, you need him.
Doomguard: Seems to just fire shadowbolts, think you can just keep him banished
followed by Wild Imps again...
Last edited by Thrp; 2013-02-06 at 04:00 AM.
Looks like my progress has reset after server restart :|
I Frapsed one of my attempts for those wanting to see the boss : http://www.youtube.com/watch?v=nnHTurmcxqM
Youtube is processing as I'm going to sleep, hope it goes well.
@Thrp: dammit I didn't even tried stunning on Cataclysm I thought it would be too easy ~~
For Cataclysm, use Teleport+Gateway to out-range it (To end up near the stairs, it is safe there) - He always casts Cataclysm after the Chaos Bolt, so stun the bolt -> Get out of range for Cata
The felhunters only seem to do one devour on the pit lord, quick mortal coil+re-enslave works there to stop the charge, Doomguards can be left banished/feared all fight. I removed Agony with unbound will when it gets too damaging.
Last edited by dalec; 2013-02-06 at 04:14 AM.
So any word on the availability of this quest? Will this be something any 90 warlock can attempt or does it require killing raid bosses or something?
Slaying 8bit dragons with 6 pixel long swords since 1987.
[Pokemon Y Friend Code: 1521-3726-7197]
"Green Flame Infernal
Test Realm Inhabitant"
No telling if this is how it goes live.
Once it goes live it goes to a much lower % chance to drop, but not stupid low. It's not the fiery Warhorse (0.25%) or the Baron's death charger (0.01% (previously 0.001%)), but low enough you might have to camp it for a while.
My name is Cernunnos, I will love you like no other, I have died a thousand deaths, each time I died I thought of you.
Now that you've got it, does it change your Meta to be like Kanrethad's, and does it change your Dread/Felsteed?