Got hc spine to 40% on the 3rd plate (twice), dont have enough patience to keep going. 100% doable. 15-min enrage is a total non-issue, hell nothing about the numbers is an issue at all. the only issue are these god damn rolls that take 100% of my focus and cause me to make the most stupid mistakes, i wish there was a way to track them other than reading the chat... hell, just having working blizzard warnings would be enough.
(oneshotted it on normal so i won't be tempted to give more attempts. at least I know that this strat has absolutely 0 RNG, i will add spine+madness normal to my 8hour "speedrun" as a consequence)
Also 7 voices counting at once are fun to listen to and totally help
Nomi Solo - 70 DK soloing
and yeah this is on live. it's really doable if you have the patience though, I got to the 3rd plate on something like my third or fourth attempt , but 2 hours later i was still struggling with reading the chat and these fucking rolls. if you can find a way to make rolls more visible to you than 100px x 50 px on your screen, you should be fine, there really isn't much to the fight with our current dps/hps
Try DBM instead perhaps?
DK Soloing at its best: http://www.youtube.com/user/darkkiller5000?feature=mhee
Re: normal 10 spine of deathwing:
I don't seem to be able to stop him from rolling on cooldown (which is almost constant) no matter where I stand (trying to stand right in the middle doesn't work either, he starts to roll immediately) or even if I move to other side (I thought that would cause him to straighten out? doesn't seem to be) which means I never have enough time to dps down the amalgamations to free up a plate.
Would love some advice on what I'm doing wrong, I feel like it's the roll mechanism I'm doing wrong but not sure what exactly.
seems like they have about 5 mil health? I'll run it again and check. If I can't stop him from rolling constantly it seems there is a timing issue so that you kill a corruption at just the right time (presumably immediately after a roll?) in order to gain enough time to dps the amalgamation down? So far I've gotten like 1-2 globals to touch the amalgamation before it gets blown off, which just isn't enough time
edit: double checked, they Amals have 4.7 mil hp; also, by timing death of a corruption as deathwing is casting his roll, I can gain enough time, maybe 5-7 seconds, to dps the amalgamation before the next roll, but it hasn't been enough time yet to get them to start their nuclear blast spell. Is this the basic process, though? I'm just not dps'ing them down fast enough in between rolls? Or am I missing something else?
Last edited by Grimdeeds; 2014-07-06 at 06:38 AM.
Last edited by Kraeth; 2014-07-06 at 06:26 AM.