1. #3561
    It was extremely tight. I probably would have died right as my cds expired, and that wasn't a oneshot at all ;_;
    I don't remember the ilvl but I had to go outside on all 3 ground phases, and killed her on the third after the message saying that it was now permanently stuck on the ground, surviving for as long as possible with cds.
    The most important part is making sure to doubledip on the ring buffs, in order to get the %crit buff faster. RPPM used to work extremely well with RPPM trinkets and this isn't the case anymore, so it's not surprising that the required ilvl would be higher now. I had permanent full stacks of both Gaze of the Twins and Primordius back then.
    In order to doubledip buffs, you have to be preemptively placed where a new ring will spawn. Rings can spawn in fixed positions compared to Alysrazor, and she will usually spawn 3-4 in a row in the same position before switching to a new position, which allows for predicting where the new ones will spawn. The first ring in every flying phase (and after every firestorm) is to the right of Alysrazor, always, then it's random.

  2. #3562
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    ^
    Your post in this thread was on May 6th, well before Patch 5.3, thus it was done with ~535-537ish I'd guess.

    @Esploratore Possibly try again with that new strategy? I'm not sure the RPPM + Vengeance nerfs would have increased the requirement that much.
    Last edited by Khiyone; 2014-02-10 at 04:07 AM.

  3. #3563
    Quote Originally Posted by Esploratore View Post
    @mionelol: you who did alysrazor 25 hc back in the other patch, was it hard as a dps check? How much item level did you have roughly? And did you stay inside the area during any ground phase or just stood outside always (could have it been possible back then to stay inside and dps with crit + haste buff)?

    Cause I tried today, took me around 4 hours of attempts, 564 dps gear and the typical 4 buffs, gear must've been higher than what you could get back then, but also have to keep into account the vengeance nerf, she has 197 millions, on my best try I managed to dps her inside during phase 1 and get her to around 100 millions, but then at around 29%, on the second ground phase, 6 hatchlings came outside for some reason..... wipe ofc. On my killshot she had 107 mil at the end of the first ground phase (also stood inside), 68 mil in the end of the second and 18 mil when she came to attack me the last time and "enraged", barely made it, although my record was surviving blazing cleave through 27 mil alysrazor's hp. I normally fail at circles but in dint of trying and trying I think I got them in somewhat quick way, 1 min and 30 or so with crit buff every time, should it be so hard in this gear after vengeance nerf or am I missing something?
    I didn't even bother doing her as Blood, I went DW frost for it. I brought her down about 50%~ before the first air phase ended and when she started to swirl around I flew slightly outside the arena but close enough to be in Death Siphon range. You want to be far enough out to not agro the birds inside but close enough to still be in range to DS, basically. Spam DS on her with AMS/IBF/AMS to live through the stacks while the tornados are happening. Once that is over, go up the hill to Rhoylith and wait for her to come to you, then rinse repeat.

    Don't bother going down at all to kill the birds... which might/might not have been obvious from the above, just focus solely on Alyszrazor.

    I would not recommend doing this fight as blood.

    e: Killed her at 565~ as DW frost. Could probably do it much lower as you have three air phases and I just did the one.

    e2: i got bored- http://www.youtube.com/watch?v=oUHDKP_e0bw i'm not the greatest at frost and i screwed up with adds part way through but eh, no big deal
    Last edited by Ryleylol; 2014-02-10 at 12:07 PM.

  4. #3564
    Sorry if this has been asked before:

    What are the caps on hit and expertise for soloing lvl 80 content?

    EDIT: After some research, I'm inclined to say: Same as for current content as bosses seem to be always 3 levels higher than me. Correct?
    Last edited by Drachenmond; 2014-02-11 at 12:20 PM.

  5. #3565
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    Quote Originally Posted by Drachenmond View Post
    Sorry if this has been asked before:

    What are the caps on hit and expertise for soloing lvl 80 content?

    EDIT: After some research, I'm inclined to say: Same as for current content as bosses seem to be always 3 levels higher than me. Correct?
    A boss always counts as 3 lvls higher then you as long as you are the intended level or higher, a if a lvl 80 enter ICC they bosses will counts as 83, but if a lvl 90 enters it the bosses will count as 93 but it won't change how much hit and expertise the lvl 80 needs.

  6. #3566
    Quote Originally Posted by Fungj View Post
    A boss always counts as 3 lvls higher then you as long as you are the intended level or higher, a if a lvl 80 enter ICC they bosses will counts as 83, but if a lvl 90 enters it the bosses will count as 93 but it won't change how much hit and expertise the lvl 80 needs.
    Just for completion: An 80 entering a 85s raid still needs the cap for lvl 88, or a 70 in an 80s raid needs the cap for 83.
    Nomi Solo - 70 DK solo Karazhan, 60 Pala solo MC.

  7. #3567
    Quote Originally Posted by Mionelol View Post
    It was extremely tight. I probably would have died right as my cds expired, and that wasn't a oneshot at all ;_;
    I don't remember the ilvl but I had to go outside on all 3 ground phases, and killed her on the third after the message saying that it was now permanently stuck on the ground, surviving for as long as possible with cds.
    The most important part is making sure to doubledip on the ring buffs, in order to get the %crit buff faster. RPPM used to work extremely well with RPPM trinkets and this isn't the case anymore, so it's not surprising that the required ilvl would be higher now. I had permanent full stacks of both Gaze of the Twins and Primordius back then.
    In order to doubledip buffs, you have to be preemptively placed where a new ring will spawn. Rings can spawn in fixed positions compared to Alysrazor, and she will usually spawn 3-4 in a row in the same position before switching to a new position, which allows for predicting where the new ones will spawn. The first ring in every flying phase (and after every firestorm) is to the right of Alysrazor, always, then it's random.
    Thanks for the answer, and yes, rppm could be the reason for the increased requirement, and I didn't know of this doubledip part, that would make quite the difference I guess.

    @khiyone: yes, quite a lot of item level difference, most likely it's due to the doubledipping that it was as tight as in the other patch.

    @ryleylol: well done, I didn't really think that to be possible as frost, but regardless, haven't been soloing challenging stuff for a while, and was looking for something like this in fl, wanted to do it as blood as a more challenging version of the 25-normal I soloed back in ToT patch.

  8. #3568
    On Yogg + 0 I can get to the final phase (sometimes with just 1 brain phase) but I just end up getting overwhelmed with guardians, 542ilvl, then the left over tentacles end up getting healed by Yogg? Am I doing something wrong that is triggering faster spawns of guardians? I seem to have way more than others do in the videos.

  9. #3569
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    So I just did a random Lich King 25N run, and I was expecting to do it asleep (wasn't paying attention to DBM notifications or anything), but right as he went into phase 2 I was blasted off the Frozen Throne. What's up with that? I thought that Shadow Traps were Heroic-mode only?

    Edit: Whoops, completely forgot about Ice Spheres. Thank you quikbunny
    Last edited by Khiyone; 2014-02-13 at 05:34 PM.

  10. #3570
    Quote Originally Posted by Khiyone View Post
    So I just did a random Lich King 25N run, and I was expecting to do it asleep (wasn't paying attention to DBM notifications or anything), but right as he went into phase 2 I was blasted off the Frozen Throne. What's up with that? I thought that Shadow Traps were Heroic-mode only?
    Ice Spheres spawn during the transition, try and keep a D&D down but blood boil is usually enough to kill them.

  11. #3571
    Quote Originally Posted by quikbunny View Post
    On Yogg + 0 I can get to the final phase (sometimes with just 1 brain phase) but I just end up getting overwhelmed with guardians, 542ilvl, then the left over tentacles end up getting healed by Yogg? Am I doing something wrong that is triggering faster spawns of guardians? I seem to have way more than others do in the videos.
    Suppose it's just taking you too long on the last phase, your item level is a bit low actually (not saying it's not possible but makes it harder), tentacles will only get healed if the add with beacon on it is close to them, as far as I know.

    On another note, I wanted to do morchok 25, but just missed (forgot to roll) a normal trinket from protectors (around 2.900 stam and reduction of aoe effects by 33% for 15 sec with 90 sec cd), which would be quite useful on it as it works on 2 stomps every cycle.

    I have a mix of dps and mastery gear I can use for this, with which I have around 173% and 881k hp unbuffed but no avoidance (none of this is tank gear) unless I reforge away something. Reckon I can do this using full survival buffs? And how about the stomps, should I be able to take them all or do I have to avoid them if I have many stacks of sunder armor (assuming 6+)? If I have to get more avoidance, how much do I want? And I assume I'd reforge crit and haste to it and keep the mastery at max? Since I don't have the above trinket, I'm using thok normal and the 530 shado'pan assault one with 1.580 mastery and dodge on use, I also have the 2.900 stam and 20% tanking cd reduction if it can work better than any of the other 2, skeptical about it anyway. Also, is purgatory a viable talent on it? Normally I use lichborne, but most damage on this fight is from stomp, melee hits are almost irrelevant.

  12. #3572
    I've come to the conclusion that, I need a lot of practice. Been struggling on H-LK 25 today. Avg i-lvl 520 (weapon could be better) Yumieko-Bronzebeard. Doing it as blood and figured I would need to stay in for Transition phases. Using Tidy plates so I only see LKs and the Icy Spheres name plates (although still pretty difficult actually targeting what I need to without macros, and losing LK as a target is just a nightmare after so many shambling horrors are up) Anyways dealign with silences from Raging spirits and what not led to many ice spheres living longer than they should and I was never actually able to push him to phase 2 before falling off and one point or another.

    On the one attempt I decided to stay out I managed to get to phase 2. eventually dying to infest (wtf) the silences again made it difficult for AMS etc. With so many guys on the screen made it very difficult targeting who i needed to when I needed to. Wondering if I should focus down raging spirits during transition...

    Anyways final question about how long with my gear level (and upgraded yak-hearder's longstaff) should each phase be taking me as blood? And any other suggestions for the problems I was dealing with in other retrospects in terms of, well, dealing wtih everything on there at once.

  13. #3573
    Quote Originally Posted by RandomHabit View Post
    I've come to the conclusion that, I need a lot of practice. Been struggling on H-LK 25 today. Avg i-lvl 520 (weapon could be better) Yumieko-Bronzebeard. Doing it as blood and figured I would need to stay in for Transition phases. Using Tidy plates so I only see LKs and the Icy Spheres name plates (although still pretty difficult actually targeting what I need to without macros, and losing LK as a target is just a nightmare after so many shambling horrors are up) Anyways dealign with silences from Raging spirits and what not led to many ice spheres living longer than they should and I was never actually able to push him to phase 2 before falling off and one point or another.

    On the one attempt I decided to stay out I managed to get to phase 2. eventually dying to infest (wtf) the silences again made it difficult for AMS etc. With so many guys on the screen made it very difficult targeting who i needed to when I needed to. Wondering if I should focus down raging spirits during transition...

    Anyways final question about how long with my gear level (and upgraded yak-hearder's longstaff) should each phase be taking me as blood? And any other suggestions for the problems I was dealing with in other retrospects in terms of, well, dealing wtih everything on there at once.
    for me i use a macro
    /tar ice
    /cast runestrike
    /targetlasttarget
    and then personally run out to melee the ice sphere down this way i dont get silenced at an awkward moment and it activates

    you have a couple second before its active and you can safely melee it

    were you trying to soak defiles? what put you low enough that infest stayed on?

    if your using http://www.wowhead.com/item=105925 then thats probably holding you back quite a bit weapon is pretty important if you can manage to get a 528 from SoO LFR youd see a big difference and probably easily make the enrage

  14. #3574
    It might be a stupid question, but how exactly do you GET to LK25H solo? Do you ask some friend every week to help you get through Festergut and Valithria?

    Or am I missing something? Is it possible to have a 8/12 normal save on an alt, use it for DK every week, kill Putricide, BQL and Sindragosa HC to unlock LK etc etc?
    Quote Originally Posted by foxHeart View Post
    The unfortunate fact of the matter is that many, many people in wow are very passionate in their obsession with acting like a complete retard.

  15. #3575
    Quote Originally Posted by LaplaceNoMa View Post
    It might be a stupid question, but how exactly do you GET to LK25H solo? Do you ask some friend every week to help you get through Festergut and Valithria?

    Or am I missing something? Is it possible to have a 8/12 normal save on an alt, use it for DK every week, kill Putricide, BQL and Sindragosa HC to unlock LK etc etc?
    Have an 11/12 (normal or heroic doesn't matter) lockout on an alt and extend it each week, swap to 25H and kill LK.

  16. #3576
    Quote Originally Posted by LaplaceNoMa View Post
    It might be a stupid question, but how exactly do you GET to LK25H solo? Do you ask some friend every week to help you get through Festergut and Valithria?

    Or am I missing something? Is it possible to have a 8/12 normal save on an alt, use it for DK every week, kill Putricide, BQL and Sindragosa HC to unlock LK etc etc?
    festergut you can solo by using AMS to prevent enough aplications to take him down, Valithria is soloable i think theres a more in depth explanation on the first page

  17. #3577
    Answering to you both - I'm quite certain that in order to switch to 25H on LK, you have to kill all 11 bosses in 25man, and Putricide, Sindragosa and BQL must also be killed in heroic.

    I've never heard about soloing Valithria 25man as DK, not sure about festergut - you can't drop the stacks alltogether, and I don't see DK soloing the 25man (even normal) festergut, even with the plague scientist, below ~540 ilvl dps gear...

    - - - Updated - - -

    Also, normal/heroic SHOULD matter, because if you use a heroic lockout, your alt will also have his lockout as 12/12 after you kill lich king, even if he wasn't present. That's how heroic lockouts work, so I'm pretty certain you can only 'save' a normal lockout on one of your alts for those matters...
    Quote Originally Posted by foxHeart View Post
    The unfortunate fact of the matter is that many, many people in wow are very passionate in their obsession with acting like a complete retard.

  18. #3578
    Quote Originally Posted by LaplaceNoMa View Post
    Answering to you both - I'm quite certain that in order to switch to 25H on LK, you have to kill all 11 bosses in 25man, and Putricide, Sindragosa and BQL must also be killed in heroic.

    I've never heard about soloing Valithria 25man as DK, not sure about festergut - you can't drop the stacks alltogether, and I don't see DK soloing the 25man (even normal) festergut, even with the plague scientist, below ~540 ilvl dps gear...

    - - - Updated - - -

    Also, normal/heroic SHOULD matter, because if you use a heroic lockout, your alt will also have his lockout as 12/12 after you kill lich king, even if he wasn't present. That's how heroic lockouts work, so I'm pretty certain you can only 'save' a normal lockout on one of your alts for those matters...
    The heroic requirements for lk hc is no longer. You can just switch on heroic for him like for any other encounter in ICC.
    And as you can just clear 10 man normal you can keep the id, as normal ids are purely personal.

    Valithira should not be possible on 25 man as a blood dk, even 10 man normal can be tight.
    For Festergut, he should be easily doable as dps below 540, death siphon heal is surely enough to keep you alive with 30% dmg buff, 30% heal buff and 100% plague scientist buff, additionally gastric bloat also increases your dmg dealt, so festerguts dmg should be laughable at best.
    With all that buffs even the heroic version should be quiet easy as dps, as tank the requirements are higher of course, but actually using blood spec is not really necessary on most Wotlk Bosses if you have like full SoO lfr gear or flex gear and play somewhat properly, there are some exceptions where you might need normal siege gear and maybe halion 25 hc and lk 25 hc can even with normal gear get nasty due to some dmg spikes, but at heroic they are pretty easy again, like basically most 10 man heroic cata bosses.
    http://www.wow-heroes.com/character/eu/Azshara/raikh/

    http://eu.battle.net/wow/en/characte...Raikh/advanced

    Humans love to hate. They neither have to think nor to understand to hate something or someone and still they find a cause and solution for their problems.

  19. #3579
    Quote Originally Posted by Forikorder View Post
    for me i use a macro
    /tar ice
    /cast runestrike
    /targetlasttarget
    and then personally run out to melee the ice sphere down this way i dont get silenced at an awkward moment and it activates

    you have a couple second before its active and you can safely melee it

    were you trying to soak defiles? what put you low enough that infest stayed on?

    if your using then thats probably holding you back quite a bit weapon is pretty important if you can manage to get a 528 from SoO LFR youd see a big difference and probably easily make the enrage
    Is there a way to modify that macro so that it doesn't target last target unless the Ice Sphere is dead? I've been fiddling with them for a bit.

    I was soaking defiles. I was also getting Soul Reaper while silenced so I don't know if that helps. I just wasn't able to heal to full and eventually infest started ticking for 200k and killed me pretty quickly. I only had one attempt where I successfully pushed into phase 2 so when I try again I'll post those results.

    Aren't the weapons from SoO LFR only 505? I don't have a lot of time to play so sitting in que for 1 to 2 hours then in there for another 2 or 3 for 1 wing has been hard coming for me. That was a few months ago though. I'm actually off work this week though so I'll try again and hope the loot gods love me. (yes the weapon you linked is what I"m currently using, I do have it upgraded with valor points. I'm assuming you're right and it's holding me back. I feel like its taking way too long to push LK into transition and phase 2 but it may be due to my gear as you stated.

  20. #3580
    Might have bee asked before so please bear withme.

    I have played around with Halion acouple of hours and head into a problem.

    I'm a DK frost/blood. Frost is 544 ad blood is 529.

    Firsttime I went all blood with selfbuffs. At 50%, phase 3, I started getting hits from HS at 750.000 and over, but he enraged.
    Since then I have tried (in blood) all frost with frost buffs, all blood with frost buffs etc. and not a single time have I been able to keep him from healing above 50%.
    I take it that the high damage I do will only occure when he is under 50% health and that it will increase as his health decreases?

    Any suggestions?
    I have a couple of videos of the fights and have studied hem. Sadly I didn't tape the first one.
    Last edited by Angelhearth; 2014-02-15 at 01:53 AM.

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