Originally Posted by
Raikh
Depending on dps gear ilvl morchok hc can also be completely trivialized survivalwise.
Would do this as unholy preferably because of higher burst dps.
You pull Morchok on the mount and run on the mount around wyrmrest and towards the way down ruby/obsidian sanctum would normally be and wait on half way to that maw at the end.
Shortly before Morchok reaches you, he will cast his last stomp before his black blood of the earth phase and after/during that stomp you cast army, pull pot and bl drums and attack him with all other cooldowns as he reaches you, he will then begin his cast, stunning you for a short time and give you about 15 seconds to burn him down.
If you manage to hit him to 1 hp he we'll jump back to his spawn, split and simply die, be careful though and run into his direction, if you are too far away from wyrmrest he might reset before he dies.
If you can get him low hp you have a second chance, run towards wyrmrest so that he doesn't reset and doesn't port you to himself and run back to you previous burn position as he is closing in.
If you did that right again you have a second blood of the earth phase to get him down, but consider he will have double as much hp left, as his clone gets his left hp also, so if you get him to 10% in the first phase, you have to deal 20% in the second and so on.
Also had some weird hp numbers like his clone starting at 50% while he was at 5%, seemed a bit weird, but as it is exploiting the encounter it is no real surpirse.
With all drum buffs, pot, flask, buffood and normal SoO gear it should be doable in one turn, if you have a bit weaker gear you can get him in the second if hes at or below 15%.
It was a real joke with close to full hc, had sometimes over 5 secs left to burn him before the jump and he ticks also a bit down while the jump, so everything above flex might be able to do it, might need some luck, haven' tested it for lower ilvls than 568 so can't exactly say when it starts to get lucky/not possible.