So we all know that new character models are coming. We know it's apperently a "priority" for the art team. We know they're not just adding new skins but new animations and completely new looks that still retain the feel of the old. This could be handled in many different ways, but WoW Insider said it best:
"Frankly, I don't just want new character models. I want a new character model process, where we're given a couple of body type options, and where the classic WoW models are retained as an option. Players who've enjoyed the repulsively terrible dwarf face for the past years shouldn't be forced to change it. The game is composed of thousands of tiny elements and they all contribute to this World of Warcraft we inhabit, so the character model should be approached with the utmost in restraint and caution. While I'm dreaming, put in some fun variants - orcs can be mag'har or fel, dwarves can be Dark Irons, Wildhammers with face tattoos, even earthen with stony structures, tauren players could be Grimtotems with the face paint or even taunka/yaungol. Draenei could play as broken or lost ones."
What really strikes me here is the idea of alternate subraces. I had that idea for a while: the option to be a felblood elf, or a broken draenei, or a revantusk troll, or a Mag'har orc or a wildhammer dwarf, or a forsaken high elf. Not every race needs an alternate subrace, but it would be a great way to add diversity to character creation. It wouldn't be hard to put armor on these races since they share the same wireframe as pre-existing races. All they need is a new skin, maybe a new or modified voice and that's it.
What do you guys think of these ideas?

MMO-Champion
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