
Originally Posted by
zeropeorth
OK, let me get this straight.
People who complain about CRZ get told this is an MMO and should be played with others, and that playing with others could be fun and advantageous.
But, when raiding, even LFR, queueing with friends doesn't matter, and you shouldn't be able to help your friends out and you might as well queue alone and down the bosses with 24 automatons?
So confused.
If you have geared friends, they don't need loot, loot is personal, and they win something you can use ... then good for you. The fact would then be, you, as a new alt or undergeared friend, just brought in multiple geared and knowledgeable people into LFR, greatly decreasing the chances of failure, because of both their knowledge of the fights and their gear. They in no way affect anyone else's loot. Sounds like a win/win to me.
Hell, I'd wish that all the other 24 people in LFR with me were these types of groups, that way, the run would go super smooth and fast for me, and I could grats others for getting geared up, since it in no way affected the loot I was getting, just the amount of time I spent in LFR.
But hey, let's continue this degenerate culture of NO! you can't haz! or being helpful is evil, go spend hours on forums or grinding shit you nubs!
I'd prefer the opposite. Helpful community, and one that says Hey! You got something?! Grats!!! or Hey! I don't need this, but I see you could use it, enjoy!!! ... sounds much better to me. That is why I used to take time and help people, I passed on a lot of loot instead of having side-grades or offspec gear, and stuff like that when I played much more frequently.
I think, if you raid full clears every week, you should have a modest expectation to have a piece of gear in every slot by the time the next raid patch is out. If you raid for 3-6 months, and only get 5 items, I feel that system is broken. Reward vs Effort is not where it should be.