Any progressive guild is going to expect its members to put in the effort to kit themselves out the best they can in the shortest time. Giving up a potential seven+ extra loot chances a week is not a choice for those people. People are not complaining about having to do something in game for a reward. They're complaining that being forced to log in daily to do the same quests over and over again is extremely monotonous. If Blizzard is going with this loot model then they should support more means of acquisition and cap the number you can acquire weekly.

MMO-Champion
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