Thing is got to be something that keeps the warrior from being in DEF stance the whole game. With almost everything being free to cast, the warrior has no down side to being in DEF stance in a PvP setting. Should DKs be allowed to sit in Blood 100% of the time and still pump out the kind of dps they do? Or a feral sit in Bear and be able to do his dmg?
warrior do less damage in d-stance then in battle stance.we also get less rage,so whats the problem?tell me what stance you want warrior to sit in then?the problem is not d-stance or 2nd wind ect.the probelm is warriors are not easy to kill like we were in cata and people are mad at that.warriors were DESIGNED to give and take a ton of damage "that why we had more Armour and more hitpoints then any other class".warriors are not supposed to be an easy kill,just like f- mages are not an easy kill beacsue of there cc/d's cds.
dks has no restriction on any of there abilities right?they cna sit in blood at the cost of rune power right?so why cant warriors do the same?d stance has been nerfed from 25% to 15%.what more do you want?like i said unerf battle stance an add back in the -% damage reduction,so warriors can just sit in battle stance.or is that wrong also?
Last edited by meathead; 2013-01-22 at 08:22 PM.
Last edited by slvlol; 2013-01-23 at 08:09 PM.
Yeah, because staying in battle will do such a huge difference..
Battle Stance - 12 rage every strike - 3,5 swing timer - 12/3,5 = 3,4 rage /s - hoping it not misses and that it actually hits someone, meaning you have to stay on the target, downtime = zero rage.
Defensive stance - 15(atm)% dmg reduction - 1 rage every 3 second passive. Regardless if you're hitting something or not...
I'm not sure, you make the decision.
---------- Post added 2013-01-22 at 10:24 PM ----------
the million dollar question answeredthe problem is warriors are not easy to kill like we were in cata and people are mad at that.
hoping it not misses and that it actually hits someone,"
most people are over looking hoe big a nerf that is to MS and rage.if MS misses we do not get an OP proc,so wtf do we do?blizz said it them selfs that MS had to proc OP regardless if it hit or missed.they already tryed it out,but know they try it again,wtf.they never learn.like i said over nerf.
---------- Post added 2013-01-22 at 03:33 PM ----------
Silly warriors thinking dps wars sitting in def stance 24/7 was an intended design choise.
Warriors are broken. Always has been and will be.
Blizzard has nerfed warriors totally. Oh yah, buff the DMG from slam.. Np We're also giving overpower rage cost. Say what?
Rallying cry and other shouts can be silenced.. Wait what?
Disarm before Die by the sword or Shield Wall.. Waste your trinket to remove the disarm -> BAM full 6 sec STUN!
Spell reflect? 25 second CD
Defensive stance? 15% dmg reduction, but sadly no rage for abilities..
Plate? No worries, is so bad that it doesn't matter anymore.. Rogues and DK pierce through it like a leafshield. Casters go straight through it..
But you got mobility... 2 charge and one leap... Two charges that are first of all bugged. If you press the charge too fast you waste both charges. Even with two charges it's useless as current CC problem with warrior. Heroic Leap? Broken most of the times you want it to go on. Major delay, by the time you're at the target, they're gone.
Oh you say you got intervene and banners? Tried them? All of the banners expect the skull banner are extremely bad made. Delayed as hell. Trying to put the banner out and intervene a nova? You're spending most likely 2 sec on doing so.. By that time you're most likely in a deep freeze.
I could go on forever. Good I quit WoW.. I lurk these threads to see how it's going. But for my taste it's terrible. Of course warriors will be viable, but it's going to be limited. I was taken down from rogues in stuns, depsite my trinket.. from 100% to 5% with the 25% defensive stance. I guess that with the 15% defensive stance they're going to be able to take us down pretty easy. In addition to that, they nerfed second wind. Oh god. Why not just remove second wind. Remove defensive stance from arms. Remove the extra charge and leap. Take away out mobility and the few silly defensive cds we have. Then we're back at Cataclysm 2,0. But of course worse..
Before I even consider returning WoW back again I'm hoping changes like these..
Shield Wall - Remade into a fitting change for Arms that has no requirment of 1hand and shield.
Spell reflect - Same
Die by the sword - Same
Rallying Cry and Shout - Can be casted while silenced.
Changes that impact gameplay directly
OP rage cost - Removed or changed to 5 at worst scenario.
Stop buffing Slam to hit harder than Mortal Strike.. Makes no sense that our main ability is weaker than our dump ability.
Revert Second wind. AFfected by Battle Fatigue and Wound - Unaffected by PvP Power.
Take a serious look at glyphs...
Bladestorm DMG increased. Shockwave reverted for PvE..
Heroic Throw changed. Blizzard can't really mean that a throw strike that deals 3k on a clothier is good enough. It has a 30 sec CD.
Change those and I might look into it. Currently the Warrior class is shit.
DKs outperform us by thousands in DMG. And if you complain at the DMG burst we have. Swosh - Poly - Trinket - Repoly - Nova - Intervene - Renova - Stun - either hard switch on us cuz we're most likely in Battle stance and no trinket. GG. Dead.
---------- Post added 2013-01-22 at 09:53 PM ----------
again-wtf is wrong with a warrior sitting in d-stance?do you want us to sit in battle stance,again?stance dancing is gone and for good reason.= outdated.a warrior in battle stance is a clear sign to another team to ff on that warriors and you should already know this.warriors for far to long we the best targets to train in pvp.FF on the warrior until he pops shield wall.then either swap until its down or just kill him threw his 40% damage reduction on a 5 min cd.im fuckign glad wariors are not easly trained targets anymore,its a good fuckign change.it fuckign sucked to sit in d stance with a 1 hander and shield on being train and doing half the damage as everyone else did.
---------- Post added 2013-01-22 at 03:59 PM ----------
My question - Intended that a mage should have a freekill every time he gets a target below 40% with a deepfreeze?
Blizzard doesn't understand this. They're blinded. They think.. Okey, so warriors seem to stay in defensive stance too much because battle stance is shit. Okey. We got this brilliant "IDEA". Let's make Defensive stance shit aswell, in addition, we screw up their rotation. That way we force them to use the shitty Battle Stance that is absolutely terrible. All we get is 12 rage every strike. Which occurs every 3,5 seconds.
What Blizzard should've done -> Buff Battle Stance. That way we might want to stance dance again. But currently both are terrible now.
Switch battle stance -> Finally barely if not enough rage at all for your abilities, but sorry you're dead in a few seconds.
Switch defensive stance > Not enough rage for rotation, hardswitch comes? Hope you can survive it.
Basically we're a ball for practice. You attack us, we can't do a single thing. If you don't attack us, we live in fear of being hardswitched so hard that we can literally get globalized within seconds.
Don't warriors get more rage if they get hit so truly they would have more rage then this video shows?
Well, you see...a doctor CURES people. A medic just makes them comfortable...WHILE THEY DIE! ~ Doc
Palas losing to rogues? Has to be the worst thing I've heard. Double freedom. Stun on a 30 sec (6sec). Buble 3 times. Hand of protection twice and buble once.
Warriors shouldn't be losing to rogues either, although I'm afraid retrin and warriors in the upcomming patch are going to be very vurneable to them. Although the rest fine.