So guys, I was just discussing with my cousin how on some soloing encounters he does as a hunter, his pet is always bugging out and causing stuff to go wrong, and it made me think.
Typically, Rangers have basically been hunters without pets, and I know from talking to other hunters that sometimes they wish they never had a pet because it's too high maintenance.
What I propose is an ability similar to the Grimoire of sacrifice, in which the hunter and the pet " Merge" souls or something, granting them the special abilities of the pet they "Merge" with, such as the armor debuff if you used it with a raptor, or the mastery buff if you merged with a cat, or even the spirit heal if they merged with a spirit beast.
Obviously, they would have to be compensated similar to the sacrifice talent, such as a flat out 20% dps boost and a 10-20% hp boost, as well as passive health regeneration similar to warlocks.
BM would also be able to use kill command themselves, similar to a ranged ability, the only problem I can see thus far is that.
-It would be hard to tune correctly so it isnt the obvious choice over other talents ( assuming it could become a talent)
-The talent trees of the pets would be a bit iffy to sort out.
-People who wish to play as a kind of ranger rather than a hunter, can do so freely.
- It would be lower maintenance and might be better for soloing in some situations.
- It would be a cool excuse to create models similar to the Zul'aman bosses, where they take on the aspect of bear / dragonhawk / eagle etc.
We both agreed it would take a lot of work, but would be really interesting how it would pan out.
Bearing in mind the above is just something I thought up in 5 minutes and is a bit of fun, would you be interested in it?