game looks amazing and i love Studio Ghibli.. ill have to try and borrow a ps3 from someone.
Dictated but not read.
That being said, while I agree that it's definitely among the best JRPG of this generation, that's not saying much. There haven't been that many JRPGs in the past few years, let alone really good ones. What's it's competition? Tales of Vesperia? Radiant Historia maybe? On an intellectual level I have to wonder how much of my love for Ni no Kuni is because it's really that good (and it is, don't get me wrong) and how much is because it's been so long since I've seen a good new traditional JRPG.
Somewhat unrelated, am I the only one who wasn't all that impressed with Xenoblade? It wasn't bad, but I didn't like it as much as everyone else seemed to think I should. The setting was cool but overall I found the game to be pretty mediocre.
Last edited by Brightamethyst; 2013-01-28 at 09:31 PM.
The only thing annoying me is that all the monsters run away from me.
GET BACK HERE I WANT TO CAPTURE YOU!
AND HUG YOU.
AND CALL YOU GEORGE.
I'll admit it; I took a triple-take after beating a Tokotoko. ~9k experience from one fight is pretty awesome.
Last edited by Virtua; 2013-01-29 at 12:54 AM.
It's not about nation of origin. It's about the style of game and storytelling method. Nation of origin is just a convenient way of differentiating the two styles because for the most part it holds up. Aside from having a fantasy setting and a level up system of sorts how is Final Fantasy even remotely in the same genre as The Elder Scrolls? They're two completely different types of game.
Besides, pretty much every game these days has characters, a story, and some sort of level system. That hasn't been exclusive to RPGs in a long time. Your description there fits Batman: Arkham City to a T. Does that make it an RPG?
On a side note, that's probably why RPGs have fallen out of favor over the past few years. Now that graphics have evolved to the point where good looking cut-scenes and movies are available to everyone in every kind of game, RPGs no longer hold the monopoly on narrative. Anyone can tell a story even in a shooter or a platformer or whatever. (also, most people prefer faster paced action which is why most of the recent JRPGs have had a more action oriented battle system.)
So for grinding familiar levels Perdida seems to be the place to go. Toss on Veil, run all the way down the path 'til you reach the big clearing, tagging the Tokotokos (green fuzzballs holding staves), and then cast Travel back to Perdida to get all the spawns to refresh. 8-9k xp per solo Tokotoko, ~17k for two.
Veil's a guaranteed ambush, hooray, but if you get two, odds are you'll only down one before they start moving, and given half a chance, the fuzzy bags of xp will bolt to the edge to escape, so be ready to switch to Pulse to interrupt their escape. You'll probably want to use smaller familiars as well, cause the big ones tend to get in the way... Stupid Bone Baron has a massive hit box and my Puss in Boats is too stupid to run around him.
On another note: this game is way too damn fun.
This game is insanely awesome.
Even grinding familiar levels is pure fun and the evolving is pure genius.Anyone else have a addiction for using the mite and the Draggle? The Draggle is a beast after about level 8.
3DS friend Code:0619-6473-8018 Games:MH3U,MH4U,Pokemon X and Omega ruby.If you do add me please send me a pm so i can add you back
Becoming a Nintendo fanboy more every day.
So i finally got the game yesterday, damn you swedish postal service for being late (yes, it was supposed to arrive friday last week).
I have to say its great. Like pokemon and zelda combined. Only thing that annoys me is the major handholding. Cutscene: "Oh i almost forgot to tell you, you can use the right stick to turn the camera!" ...YOU DONT SAY!
"The mouse is the clue retard, i shall explain to you why!" Well, gee, thanks, i figured that out the moment i saw the damn mouse >.<
But overall i like the game. Will be fun to see how it is once its a bit less hand-holdy (ive heard it continues for a while and then its pretty much open world shizzle).
cant get enough from the boss battle theme :3 so fitting.
has this "big mean enemy" tune and then this "heroic" ending.
Last edited by Pion; 2013-02-07 at 03:51 PM.
Does anyone know of a game similar to this on the PC?
The post-game stuff was kinda nifty. Missing a few pages in my Companion, though, so I have to wonder what I'm missing; perhaps when I finish the progress report I'll get a few more pages added.
Puss-in-boats was my favorite familiar, despite being low on the attack-power scale (~330 with the 25 point treat bonus). Getting the materials to make the high-end treats is a pain, however. Anyone find an easier way to obtain fairy chocolate and frost bonbons?
So.. I just left the area with Ding Dong Castle or whatever.. and I am now in the Desert zone about to do the Trail.. Thing is I am only level 12.. and my friends level 19 o-O I've done all side missions in first area and can kill everything no problem.. I grinded them for a while but receive sht exp.. I tried grinding on the mobs in the desert area and they kick my ass..
I'm not sure what I did wrong here o-O wheres a good place to grind before doing trail.. and what level should I be...
While you're grinding, make sure to pay attention to the familiars you do capture; if they have double elements as their affinity I believe it means they get better stat growth and are more resistant to certain effects. It goes into detail in your Companion.
So I spend some time playing this game and this is probably the game of the decade in my opinion. Its confusing, there is lots of stuff I dont like about the game yet I think it is one of the best games I have ever played.
For those of you who have played the game longer than me is there a way to make familiars "puke" so you can feed them better food down the line? I also heard there was some DLC familiar for europe players but I havent been able to download it, anyone who can help me?
Last edited by Pacer; 2013-02-12 at 08:11 AM.