1. #1

    Warlock spec for patch 5.2

    Been playing destro mostly for patch 5.1 but recently trying affliction. In bgs and its really fun. I am loving the way both the specialisations play.

    Haven't had time to read more recent patch notes and was wondering if both will be viable in arena as well as bgs?. Also if any talent changes like sacrificial pact being buffed will make gosupremecy better. Or what you think will be best for each specc next season?

    Also if demonology is theOP spec I hate the playstyle and hate playing it .
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  2. #2
    Scarab Lord Nicola's Avatar
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    Neither of the speces will be good in 5.2, they are all equally bad.
    Just play what spec you prefer or fits best with your setup.

    (inbefore angry mages and shadowpriests disagreeing with me)

  3. #3
    I thought warlocks would be good next patch fear is still a strong cc ang we get a boost to dmg reduction and some talent buffs and debuffs?
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  4. #4
    Quote Originally Posted by Niberion View Post
    Neither of the speces will be good in 5.2, they are all equally bad.
    Quoted for truth. Gonna be fun to hardcast fear with rogues back and monks rising to glory with shitloads of stuns. Demo lost its real deal burst, affli preassure without MG sucks and destro is as "good" as it was.

  5. #5
    Scarab Lord Nicola's Avatar
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    Quote Originally Posted by jackmbhoy View Post
    I thought warlocks would be good next patch fear is still a strong cc ang we get a boost to dmg reduction and some talent buffs and debuffs?
    Not really...
    The 10% passive reduction on fel armor is completely useless against melee since we lose the passive armor bonus from it, in addition to that are most melee getting a buff.
    The nerf to blood fear is massive. While fear remains a good cc spell, with the amount of cc and interrupts going on, a hardcasted fear is not only harder to pull off, an interrupt on it means that as affliction you won't be able to cast any spell and as destruction you are unable to use chaosbolt.

    Warlocks are so dependent on hard casting and dark soul, that there simply is no place for them in the world of meleecraft.

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