...which one would you ban? You would never have to deal with them again in pvp.
warrior
paladin
hunter
rogue
priest
shaman
mage
warlock
monk
druid
death knight
...which one would you ban? You would never have to deal with them again in pvp.
rogues. me and my guildies were just talking about how much more fun pvp was while rogues were bad..being stunned for most of your health pool isnt very fun.
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Frost mages.
Just frost.
Kind of a loaded question, but I think rogues are one of those classes that are hard to balance, in the sense that either they are extremely strong or extremely weak. I don't have enough experience to back this feeling up however.
Rouges. 100%.
Nothing to do with subjective balance. I just really dont like the mechanic and play-style behind the class in PVP. i find it to be a very wonky match up against any class.
Ferals are pretty bad to, but not to the same extent.
Frost mages, one million percent :P
Monks, The game just did not need another class...
The great Friedrich Nietzsche once said, Shit happens deal with it.
Is there an option to just nerf Mages and Warriors to a 'balanced' level? For once?
Would be awesome. No bans needed really.
I think it would be a great counter to fotm re-rollers to allow your arena team to ban one class spec you don't want to face as the opposing team. Would have seen less invincible BM hunters, arms warriors, and resto shamans the first month of MoP.
On topic I would have to say monks. This game is old enough to ask players to learn how to play against a completely new class yet again, nevermind the consistent change in talents, spells and mechanics every expansion for the remaining 10 classes.
If I couldn't choose monks I would probably choose warriors. Not because I particularly dislike warriors, but their design in general have always been quite floppy. Either they are this unstoppable juggernaught that are able to tank wayyy to much damage, with incredible mobility and able to deal humongous damage when they connect (and they will connect), especially since previously damage taken=rage, and if not warriors were just dealing too low damage, too easy to kite, and easily killed in a stun.
Since season 7-8 I've always felt that DKs seem more natural and well-round designed in PvP despite being a much younger class than warriors.
Paladins. Every PvP experience ive had, its been Paladins that have literally steamrolled through me. Rogues are easier to deal with >>
---TransAwesome---
@Bloodhoof (US)
90 Warlock - Lupii
86+ Death Knight - Noctournah
85+ Shaman - Rehvaras
54+ Monk - Mhulan
Rogue. It's always Rogue.
currently looking for a US challenge mode group. Have geared ShadowPriest/Elemental Shaman send me a PM or battletag invite (Volitar#1137) if interested.
Aegis of Fire December 2004 - April 2013
in preparation for next patch - rogue
Originally Posted by High Overlord Saurfang
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Priests. I hate priests, with their instant fear, their shield, and their dispel of divine protection. I can't stand priests.