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Tanking with the Blessing of Kings - The TankSpot Guide to the Protection Paladin - Updated for Patch 5.4!
But then I won't be able to tank in 100% ret gear with a shield .
The big issue is in terms of survivability. We are like 3rd right now in terms of tanks. warrior>dk's>Paly>druids>monk id say atm for most fights. If they nerf haste and don't give us a BIG boost somewhere else. We are gonna go squish and be useless tanks.
I'm kind of worried. Another thread there was a possible nerf to SotR. If they nerf haste, wont we just go back to mastery stacking? I mean, dodge/parry are complete crap. I don't see nerfing our core ability and haste all the suddenly making Dodge/Parry good for us. It wont. Good thing my guilds ret paladin hogs all the haste gear. Im going to need to build up a back up avoidance set with a heavy mastery focus.
We don't use crit. The only DPS stat that we use is haste. Haste / Mastery / Hit / Exp are all better by far. What's next, nerf hit / exp since dps all want that too and any hit /exp / mastery pieces will have ANY tank after it?If you want to use haste and crit then whats the point of dodge and parry? Should blizzard just delete those stats altogether? Idk, i don't like the idea of stacking haste.
Also, if Blizzard could balance every stat so they were all completely equal (which they can't) that would be the most boring itemization model I've ever seen.
You literally would be like "welp, got some gear. Better enchant it. What do I socket? Whatever I want. Reforge? Whats that?"
The only real way to fix prot paladins using haste is either nerfing the SoTR mitigation, or removing Sanctity of Battle from prot.
Heard about this tonight during farm from a guild-mate. So disappointing and I hope they reconsider. They did say specifically that they're looking at ShoR - expect a nerf to the damage reduction, probably with no compensation.
I should add I only recently became a tank as one of ours jumped ship. Ever since BC I have hated Protection, literally would not spec it if you paid me. Haste makes it fun to play; I tried a non-haste build for our raid tonight just to try some other things out and it felt atrocious. As soon as we had a break I had to port out and reforge/gem back. If they make haste undesirable, Prot will feel like crap and I wont have a good time playing it.
Last edited by Valarius; 2013-01-25 at 12:24 AM.
I just think haste and mastery or dodge parry/dodge mastery should be how we gear. I mean haste is for those pallys that want faster tanking with less passive mitigation, and dodge parry should be for those who would rather play the old way. IDK what i want honestly. You know what, I dont actually care what they do. Ill gear how guides say and play the game. Thats it.
At this point I think Blizzard has just given up. They are going to find Ghostcrawler one day in his bathtub with his wrists cut, the suicide note will indicate how remorseful he was over screwing up World Of Warcraft and making it blow. In the note, he will also make it a point to state how badly he wishes he had thought of the idea of challenge modes, the only worthwhile addition to the game in Mists of Pandaria.
---------- Post added 2013-01-25 at 01:04 AM ----------
Even if they nerfed Shield of the righteous, I wouldn't stop using a haste build. The dps is just too attractive. If they nerf sanctity of battle, I'm deleting my paladin.
Xothic - Prot Paladin - Expired at the end of 5.1, returned start of 5.4, left again. Returned again, left again, returned again. You know how it is.