1. #1

    Looking for a custom WeakAura

    I'm looking for someone to make me a custom .LUA script for WeakAuras for my AMS ability. The primary function of the aura is this: It'll show me in text the remaining absorption amount of AMS according to my current max health, preferably updating every few milliseconds.

    Any help would be greatly appreciated.
    Vereesa formerly of Paragon and Depraved
    WCL

  2. #2
    Still need help with this. Anyone?
    Vereesa formerly of Paragon and Depraved
    WCL

  3. #3
    Deleted
    Not tested:
    Code:
    dmuBeaqEIkRNQknFGO2VYIeIlrvHgLq6ucQzjQUfjSlsv)ciYWeLJjuldK8mIstdkDnIITbQ(gjACa15ayDuvW7ar3ta2hvvCqbzHcOhsvv2iq4KGuReQ8sQk1nbLDcc)uG8ujtvexfi5RuvK5kqTxK)skdw1HPYdRQOEmjnzu5YsTzI8zanAr60u8AQkXSjCBOQDtPFJsdNuzxvvslNQ8Cu10HCDuSDO47aPgprvlMQQAkMsOYqf0wu7j5u7GHwL1YhCPRfcTk1XXcATqwKbMdOrTsBHGkEQI1JvVs9GPcpvCuXrjujXArLXVnbbuYqfNHxNWjxslpIQqWkFy3hvPsLHhXIpPLhrLeJvfzyT7rdVlyvDIDRdFNRLBuzT5A5A5A5A5A5A5A5A5A5A5A5yCcMoaqznOazKKIgrNWjx7fjFpsilYOaMdOrDVsBHisyi3hU9999HBFFF3iThfJtW0dKdWAeH3rPTD423333333nsrX4em9UF2baaaaaacVJsB7WTVVVVVVVVVVVJXjy69a2X7qP6LeSSErX4emnifNLLfwV(9iWImC77777777TLdYHBFFFFFFF3iffJtW07(zhaaaH3rPTDF4233333333333X4em9Ea74DOu9scwwVOyCcMgKIZYYcVRx)EeFjY(WTVVVVVVV3woi3hU99992Yb5WTVVV71igpBumobthgY9HRTCqsLxd0WAtKtxtfQLhrLkdpIfFslpcu64COMQgtBruz4OkeSIk5cssIVreiuagUsWGZIvcptwOILbBgjPalCQqEgGaBpkHkEDTqanhvWLjglyQy4BnEDTqanhfiv86AvJKrfuwdIk)L6Z(QFz8yOY6W38ucbrmvHSiJcyoGg19kTfccriQ4AEvQcbR2vSJXjyAQaTHdLsGaowLYcak4WJJbdfyLYcNKuGfovsSwevWKZZ4429hRLRT8n3Up1(Nkld(epdqGThpbrmvPTbykIaHYmzHdwzCma4YGndauGjjfybtL8bjjX3icekaNfltMsWaadakzXgReojPaRsQeSookHkpwrtjuHNrGmucHievm8TMklE)7quGuPkC88ucv8glqrtfSGGW3uHNrGmucvWcccFtbsicriQCCCgKH16eAipdqGThpLqicrLJsOkKfzuaZb0OUxPTqqf0wu7j5u7GHwL1YhCPRfcTk1XXcATqwKbMdOrTsBHGquHHGigBwgHica

  4. #4
    Quote Originally Posted by niai View Post
    Not tested:
    Code:
    dmuBeaqEIkRNQknFGO2VYIeIlrvHgLq6ucQzjQUfjSlsv)ciYWeLJjuldK8mIstdkDnIITbQ(gjACa15ayDuvW7ar3ta2hvvCqbzHcOhsvv2iq4KGuReQ8sQk1nbLDcc)uG8ujtvexfi5RuvK5kqTxK)skdw1HPYdRQOEmjnzu5YsTzI8zanAr60u8AQkXSjCBOQDtPFJsdNuzxvvslNQ8Cu10HCDuSDO47aPgprvlMQQAkMsOYqf0wu7j5u7GHwL1YhCPRfcTk1XXcATqwKbMdOrTsBHGkEQI1JvVs9GPcpvCuXrjujXArLXVnbbuYqfNHxNWjxslpIQqWkFy3hvPsLHhXIpPLhrLeJvfzyT7rdVlyvDIDRdFNRLBuzT5A5A5A5A5A5A5A5A5A5A5A5yCcMoaqznOazKKIgrNWjx7fjFpsilYOaMdOrDVsBHisyi3hU9999HBFFF3iThfJtW0dKdWAeH3rPTD423333333nsrX4em9UF2baaaaaacVJsB7WTVVVVVVVVVVVJXjy69a2X7qP6LeSSErX4emnifNLLfwV(9iWImC77777777TLdYHBFFFFFFF3iffJtW07(zhaaaH3rPTDF4233333333333X4em9Ea74DOu9scwwVOyCcMgKIZYYcVRx)EeFjY(WTVVVVVVV3woi3hU99992Yb5WTVVV71igpBumobthgY9HRTCqsLxd0WAtKtxtfQLhrLkdpIfFslpcu64COMQgtBruz4OkeSIk5cssIVreiuagUsWGZIvcptwOILbBgjPalCQqEgGaBpkHkEDTqanhvWLjglyQy4BnEDTqanhfiv86AvJKrfuwdIk)L6Z(QFz8yOY6W38ucbrmvHSiJcyoGg19kTfccriQ4AEvQcbR2vSJXjyAQaTHdLsGaowLYcak4WJJbdfyLYcNKuGfovsSwevWKZZ4429hRLRT8n3Up1(Nkld(epdqGThpbrmvPTbykIaHYmzHdwzCma4YGndauGjjfybtL8bjjX3icekaNfltMsWaadakzXgReojPaRsQeSookHkpwrtjuHNrGmucHievm8TMklE)7quGuPkC88ucv8glqrtfSGGW3uHNrGmucvWcccFtbsicriQCCCgKH16eAipdqGThpLqicrLJsOkKfzuaZb0OUxPTqqf0wu7j5u7GHwL1YhCPRfcTk1XXcATqwKbMdOrTsBHGquHHGigBwgHica
    Works, got rid of the Ks and Ms because I'm OCD like that. Now how do I go about putting commas in there as separators?

    Display looks like this currently:
    Code:
    function () local name,_,icon,_,_,_,_,_,_,_,_,_,_,_,value=UnitBuff("player", "Anti-Magic Shell"); 
        return(value); 
    end;
    Vereesa formerly of Paragon and Depraved
    WCL

  5. #5
    Deleted
    Try this for the custom function:
    Code:
    function () local name,_,icon,_,_,_,_,_,_,_,_,_,_,_,value=UnitBuff("player", "Anti-Magic Shell"); 
        return((math.floor(value/1000)).. "," ..(value%1000)); 
    end;

  6. #6
    Quote Originally Posted by niai View Post
    Try this for the custom function:
    Code:
    function () local name,_,icon,_,_,_,_,_,_,_,_,_,_,_,value=UnitBuff("player", "Anti-Magic Shell"); 
        return((math.floor(value/1000)).. "," ..(value%1000)); 
    end;
    Works exactly as I wanted it to, thanks a bunch!
    Vereesa formerly of Paragon and Depraved
    WCL

  7. #7
    Deleted
    I just realized this would make weird things when the shell drops below 1000 or goes above 1M, you could use this instead which should fix those problems.

    Code:
    function () local name,_,icon,_,_,_,_,_,_,_,_,_,_,_,value=UnitBuff("player", "Anti-Magic Shell");
        if(value>999999)then
            value= ((math.floor(value/1000000)).. "," .. (math.floor(value/1000)%1000).. "," ..((value%1000)));
        end;
        
        if(value>999)then
            value=((math.floor(value/1000)).. "," ..(value%1000)); 
        end;
        return(value);
    end;

  8. #8
    Deleted
    Code:
    function () local name,_,icon,_,_,_,_,_,_,_,_,_,_,_,value=UnitBuff("player", "Anti-Magic Shell")
        if(value>999999)then
            value= ("%d,%d,%d"):format(math.floor(value/1000000),math.floor(value/1000)%1000,value%1000)
        end
        
        if(value>999)then
            value= ("%d,%d"):format(math.floor(value/1000),value%1000)
        end
        return(value)
    end
    Replaced the abundance of concat operators with string.format calls. Concatenation operators are inefficient for numbers if you only have a single operation, and inefficient for everything else if you have more than one (as they are processed one after another).

  9. #9
    Deleted
    Thanks a lot. Last night I realized there is another issue I didn't fix. If the remaining value is for example 2070 it would of course only show 2,70 because 2070%1000 is 70. Is there a clean way to change that?

  10. #10
    Deleted
    Sure. I didn't think of that either, to be honest.
    Code:
    function () local name,_,icon,_,_,_,_,_,_,_,_,_,_,_,value=UnitBuff("player", "Anti-Magic Shell")
        if(value>999999)then
            value= ("%d,%03d,%03d"):format(math.floor(value/1000000),math.floor(value/1000)%1000,value%1000)
        end
        
        if(value>999)then
            value= ("%d,%03d"):format(math.floor(value/1000),value%1000)
        end
        return(value)
    end

  11. #11
    Deleted
    Awesome! Thanks

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