I see that warlocks are getting their own island and green spell effects in 5.2 that is.
Anyone know if they will eventually make those class quest for every class?
Example:
Paladin: Red holy spell effects
Rogues: Purple stealth
etc.
I see that warlocks are getting their own island and green spell effects in 5.2 that is.
Anyone know if they will eventually make those class quest for every class?
Example:
Paladin: Red holy spell effects
Rogues: Purple stealth
etc.
No, they said they won't be doing more class quest, But of course...locks get more unique shit.
I don't know about cosmetic quests like this, but they definitely should spread the MONK class quests, because they add flavor, teach you how to play and complement the leveling system.
http://us.battle.net/wow/en/forum/topic/7592641917
this thread is a good read about it.
---------- Post added 2013-01-25 at 12:19 PM ----------
they never said this. they did say that they love class quests, but they need to be done right when it feels right, because more "class content" means less "all content".
Warlorcs of Draenorc made me quit. You can't have my stuff.
http://www.wowhead.com/news=208882/w...ner-dave-kosak
"We love class-based quests, but we also want to feel that they should be cool."
"If we did quests for every class, that would be a huge time commitment. We've backed down a little with class-specific quests, but if we have cool ideas, we'll squeeze in class specific quests or areas like the Peak of Serenity."
---------- Post added 2013-01-25 at 12:23 PM ----------
I think that was blizz's way to compensate rogues for poor aesthetics, boring gameplay and outdated mechanics
Warlorcs of Draenorc made me quit. You can't have my stuff.
I've mentioned this before, but I'd love for each class to have their own hub (a la Monks/Druids/DKs have now), each with their own faction. When whatever the next expansion hits, all the new abilities from 90-95 should be learned via long, awesome solo class questlines that teach you how to effectively use that ability. Right now, new abilities just float onto my action bar, and that's boring. I want to learn them from a master mage/hunter/monk whatever.
Additionally, the faction should give you quests that are tests of skill for your character. Remember the old Hunter epic quest, where you had to defeat four demons by kiting them? Like that. So you get to learn the nuances and tricky skills for your character that you might not otherwise know.
Monks are the closest to this, where you return for training, and each master you have to defeat requires a different skill or ability to defeat.
Last edited by mmocb942b230af; 2013-01-25 at 12:45 PM.
They should've made class specific quests at every 10-15 levels to get new skills - with some overall story that culminates at max level
Yeah, that'd be cool. I'm also up for race/class flying mounts as well!
It would be cool just to have a certain special CRZ-place where one class can chill for inter0faction chatting, training and stuff you'd normally find on a forum
Most classes used to have class quests. I hate that they changed that since it made you have a more vested interest in your class.
It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning.
-Kujako-
What I've been thinking of for a while now are race specific quests in terms of ability animations. Think about it, it would make perfect sense for some races to have different animations than others. Tauren paladins come to my mind, who get their power from the sun rather than the "light". Also Blood Elf palas aka Blood Knights. Race specific Acendance/Ghost wolve models for shamans. "Not-so-holy" Forsaken priests. Things like that.
I like the way they did the Monk quests. They focused on a specific ability and learning to use it effectively. The problem would be implementing that for every class because not every class has the same variety of spells.
I would say Wrath was based more on Tirion and the Argent Crusade than the Knights of the Ebon Blade.
Plus as a DK player I find Acherus to be really outdated. The Unholy trainer still thinks we can dispel diseases with Blood Plague!
I would like to see the Ebon Blade get some lore love since they seem to have vanished since Wrath. It would be interesting to see how they are struggling fitting in to a post-LK Azeroth.