GYP!
"The main problem with that strategy is that we don't really have any idea what most players want." - GC
So you would have less things to do if the valor gear was separated from the reputations? How so?
Unless I remember wrong, the valor items required revered and exalted in the beginning of the expansion. This was soon changed to honored and revered, which was a good thing.
Mogu'shan Vaults loot tables did not have an item for every slot for any of the classes. I'm confident in saying that most of our raiders were using reputation items six weeks into the raid content.
I think it's you who is reading that part into my posts. Also, see my previous note about the loot tables and people still needing items from the vendors at that point.
But are the dailies a good way of gating the items? I am willing to argue that they aren't and that there are better and more exciting alternatives.
If the reputation requirements are there to fill a void in lacking interesting content, that is a game design issue and the gating is a band-aid fix.
I think this is a sub-topic that hasn't really been touched. It doesn't change that the players would still have to grind them at some point in the near future.
Yes, that is a better scenario than pressuring you into doing content you don't enjoy.
Last edited by Keoren; 2013-01-27 at 07:56 PM.
GYP!
"The main problem with that strategy is that we don't really have any idea what most players want." - GC
Rep Grinding has been a staple of MMO's since back in my Everquest days.
Obligatory "you're not forced to do them."
Anyway, assuming that you want to do the factions but not the dailies, it seems that Blizzard's working on ways to work that out. Some factions (Order of the Cloud Serpent, for example) have non-daily ways to earn rep, though the amount given is usually enough for a bonus to dailies rather than an alternative. Items were added in 5.1 that made the trip from revered to exalted much faster, and any other rep grinds for that faction on other characters twice as fast. 5.2 will have a pretty hefty rep gain for the faction of your choice by the first dungeon and scenario of the day, as well as a somewhat small bonus amount of rep (300, I think) for at most two factions of your choice for daily work orders on Sunsong, which can be done as long as you're exalted with the Tillers.
By the time 5.2 is released, I'd say that there's no excuse at all to feel forced to do dailies if you don't want to do them.
Last edited by Knightmare; 2013-01-27 at 10:52 PM.
Have you had the dream again? A black goat with seven eyes that watches from the outside.
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6 weeks into the raid, your guildmates had 7000 VP max. That means they probably could have bought 4 rep items. Which is exactly like I said, those 4 items would come from honored Klaxxi and GL, and then one of those to revered. In 7 week, you would have to raise either Klaxxi OR GL to Revered, that is all.
My problem with this stupidity is you using the word ´grind´ to explain doing probably 10 days worth of dailies over the course of 7 weeks.
Well seeing as it made me quit I'd say it's a minus.
This is like quitting Chick-Fila because you're mad they're offering you a slice of cheese for 25 cents.
Your comments are duly noted and ignored.
I punch a hobo every time someone says 'it's not a rotation it's a priority list lol'.
Blizzard noticed?- sure they did, once all the babies started creating quadruple of the same salty tear threads on public about how unfair life is when they can't triple dip through the click of a button!
OT; I wouldn't worry to much, blizzard have already announced that they will return to the click-button-receive-bacon mode from 5.2
It's more like Chick-Fila changing the price of a piece of cheese from 25 cents to a kick in the nuts. You're still willing to pay the 25 cents but you'd rather not be kicked in the balls.
Then everyone claims a kick in the balls is integral to the chicken sandwich buying system despite a few years ago they found out that customers didn't really like being kicked in the nuts.
this is so true in wrath and cata i could do what ever way of rep grinding i wanted and do it at my own pace
i wanted to do some dailies 1 day i done them
i wanted to do heroics the next day i got my vp cap and a decent amount of rep for it
now if i want rep
i MUST do dailies which give very little rep (start of mop)
randoms only gave a decent amount of vp for the 1st one each day
see where i'm going with this blizzard removed the ability for us to set our own pace after we hit 90
Last edited by thunderdragon2; 2013-01-27 at 09:19 PM.
Since when is Blizzard forcing you to do stuff in WoW? I still don't get it why people are using the word "Force" or "Forcing us". It's a game, and you play it by Blizzard's rules, not yours.
Reputation grinding was maybe mandatory at the start because there were fewer items compared to today. You have LFR + Normal raids to start with, there's a lot more gear now. Gear upgrade is for those who don't know how to spend their Valor Points.
You don't have to do dailies every day, no one is forcing you.
You can run LFR for loot, and normal raids were tuned to be doable in heroic dungeon gear anyway. The only issue, as gearing up via dailies isn't necessary, is setting your own pace for "going through the rep for the rep's sake," in which case the answer is very simple: it's blizzards game, and they set the pace. Either you want the rep done, or you don't want the rep done. You either do the work required, or you don't.
"Do not look down, my friend. Even in the darkest of times, there is always hope... Hope for a better day, hope for a new dawn... Or just hope for a good breakfast. You start small, then see what you can get." ~ Covetous Shen
I started playing EQ during Planes of Power and played through Secrets of Faydwer and outside of then outdated content, there were no reputations grinds that were remotely connected to player advancement.
Yes you could change your faction so you could not get killed by guards in various places but reputation didn't matter a bit. So EQ had tossed rep out before WoW was even launced.
Something being common in games over 10 years ago doesn't mean putting them in a game today is a positive change. Blizzard has backpedeled on the rep grinds twice now and there are basically only 2 reasons they would have after so adamantly supporting it at Mists launch: either 1) people aren't doing it or 2) people are quitting over it.
In either case, you won't see another grind like 5.0 until they've had time to forget it was a mistake again.
i don't any more i do them 2 days a week for charms but that's what it was like at the start of mop compared to say the start of cata
also i now got the desired rep points i want on each char.
but what you quoted is what i fell at the beginning of cata and the beginning of mop, these rep changes are too late for me unless i want cap all my mop factions at exalted on each char, but it will help others. also dose any1 know if these changes will work for each member of the tillers
A main having to do all the factions is hell if you want to get things faster, but at the same time once you do, it makes faction grinds so much faster for alts. IE if you have an alt that has enchanting and you want the plans from the different factions. Maybe a week, if that. Small price to pay iMO.
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as much of a douche comment this is, I half way agree.
Back in cata the facerolling, elbow mashing, pally players from wrath got a rude awakening when the paladin class changed... and they complained. (helped separate the fails from the rest).
This sort of does the same and I agree only on the facerolling part because epics have been falling like candy for awhile now and its nice to see casuals having to work like us raiders do. IMHO thats why they are there as rep rewards because u can get higher shit from raiding anyways, those rep rewards are alternative epics that you have to really work for.... they aint free this time around!