Didnt Blizzard talk about hero classes integrated into every specc before DK came out? As in fury to mountain king. Arms to blade master.
Yeah, it makes sense.
Nah, it has to be a New Class!
Nah, it'll just be one or the other.
Nothing will be added in the next expansion.
I like the idea of 4th specs... But it seems like they would just be redundant, unless they can think of some great way to execute them.
Man, I've got bags under my eyes... BAGS OF MONEY!
See ya later, peasants.
Praise The Sun!
Wat?Hunters: Ranger: Healing spec. Marksmanship is revamped to become the petless Hunter spec. Warden, PotM, and Dark Ranger abilities should be incorporated where necessary.
Also not a big fan of adding a tanking/healing tree to pure classes, some of us actually like being pure DPS classes.
But seriously i find it ridiculous how mana is so efficient now, I never dropped below 75% on my Ele shammy unless i was just spamming AoEs, but single target i finish a fight with 100% -.-
Even my Resto Druid has a seemingly near infinite mana pool, And i PvP on him, so even with shift spams and lots of casts and CC etc, It takes a long time to run out of Mana
As others have pointed out, Guardian was added for a reason, And adding these other "tank" and "heal" specs to other classes would be a big mistake IMO as in Raiding guilds people will end up having to play other Roles, Plus saying "they want more roles for the class they love" sounds redundant, because you love the class because of how it plays, if you add an entirely new role to it it's not the same anyway
Originally Posted by Tony Stark
---------- Post added 2013-02-14 at 11:14 PM ----------
In general, the benefits of class hybridization clearly outweigh the negatives.
The benefits of a playable Naga race (a fan favourite) outweighs the negatives (lack of legs for a mount) as well.
It doesn't mean it should happen.
I still disagree with a Runemaster spec, primarily due to the fact a lore class already exists, and it's more in line with Monks than DKs...
Necromancy just seems more suiting, provided it's implemented right. And with Unholy, change it so that the ghoul minion is disease focused, like a mobile plague spreader so-to-speak whereas the Necromancy minions are focused on providing direct damage in varying ways.
Pretty impressive poll results. Seems like most people who voted think that this is a good idea that COULD wind up being in the next expansion. I guess we'll find out soon enough at BlizzCon.
I really think Blizzard should go for it. It would solve a lot of unresolved class issues.
Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must.- Thucydides
There is a modern myth that people have always tended towards democracy, constitutions, electoral rights; but in truth, love of freedom has never been the predominant note of popular politics. At most times, popular demand has been for a strong government.- Eugen Weber
The only thing I ask is that for hunters one spec is ranged dps and doesnt use a pet. It can either be the new one or a revamp of the old specs deosnt matter.
---------- Post added 2013-02-17 at 11:38 PM ----------
I would argue that new specs wouldn't be that dramatically different than the specs currently in the game, even if they fulfill different roles. Take a 4th Monk spec for example, that spec would still utilize the Chi resource system, more than likely be VERY similar to Mistweavers, and still use most of the core Monk abilities like Fortify Brew, Jab, Black Out Kick, Tiger Palm, Spinning Crane Kick, and Transcendence. They would also utilize the talents and glyphs which Blizzard is going to make for all of the classes anyway. The only thing Blizzard would need to do is design spec-specific abilities, and make sure the new spec properly fits with the older specs.
If this system was put in place and I had any say in it, I would make Marksman Hunter the petless hunter spec, and make the new spec Healing or Tanking. A melee spec for Hunters would be pretty sweet, but I think a healing spec based largely on the focus-based Ranged healing specs in SWTOR (Sawbones, Medic) would be a nice thing to see in WoW.The only thing I ask is that for hunters one spec is ranged dps and doesnt use a pet. It can either be the new one or a revamp of the old specs deosnt matter.
Ranged monk vs WW: uses Chi and energy but not any melee ability, brews may be similar but the key damage abilities would be very different and the class would play different as ranged.
DPS Fire mage vs DPS Time mage: different core spells and maybe a shift between casts, instant and dots but both are still ranged casters. Basically the spells are the same old ones with new names.
The first one is pretty different than the original even though they use the same energy sources. The second one is just a repackage. So I get what you say that not all new specs would be different but I think there can be more distinction than you think is possible.
---------- Post added 2013-02-18 at 12:04 AM ----------
i am confused about the poll results. a 4th spec for every class? would be nearly impossible to balance.
I feel like this will never happen, because you can't just not give druids a new spec because they already have four. They've technically had four specs for quite awhile already. It would also force some pure dps classes to play a role they aren't comfortable with. Any hybrid class knows that you need to be able to play an offspec for any 10 man guild these days.
Also just because a 4th spec is added doesn't mean that pure classes need to go hybrid. Blizz could just give them a 4th dps spec.
A caster dps Monk would be awesome.
A pet-less Hunter would be awesome.
A survival Hunter being more about survival would be awesome.