Originally Posted by
Lierial
i don't want to trash someone, but that's about the worst thinking you can come up with ....
tanking stats have been determined for some while already
hit, exp cap then
haste, mastery, parry, dodge
armor, stamina will just come automaticly with an upgrade
so lets say that int belt will give you 600 haste, and with that you can bring down CS by about 0.1 sec you will have 1 more CS / minute. 3 holy power for an use of word of glory (about 60k heal on you) gives you 300 heal / sec ..... but because you neglet hit, exp cap your 1 extra attack won't even hit in most cases, so you get nothing
parry gives you some amout of chance to avoid beeing hit altogether ..... strenght automaticly increases parry chance, pretty much the same with mastery which increases the heal of your word of glory, as well as the block % when usind shield of thr R.