The first Guild Wars did it well.
The first Guild Wars did it well.
EQ1 was THE necromancer for me.
Vanguard was a close 2nd. There you could graft stuff onto your main pet, which was fun.
All in all, after typing all that, yes, the UO Necro (combined with magery) is a very good example of a true necromancer in a game because once again, to me, there is no such thing as JUST a necromancer no matter what crazy spells game devs make up for it. The best bet of playing one is in DDO (if the class exists to its true form, which is a specialized wizard) or in UO and then EQ1.
I'll copy and paste this from http://forgottenrealms.wikia.com/wiki/Necromancy b/c I don't think anyone clicked the link the first time I posted it.
In D&D lore, which pretty much commercialized and made popular everything you see in videogames and books today there are Schools of Magic.Necromancy is the school of magic whose spells manipulate the power of death, unlife, and the life force. Spells involving the undead make up a large portion of this school, including animate dead and finger of death. Highly focused on the Negative Energy Plane, most spells from this school drain abilities. This school is the one most associated with lichdom, a process that allows the caster to live (or rather, exist) indefinitely by securing their essence in a receptacle known as a phylactery. A wizard who specializes in the necromantic school is called a necromancer.
They are, in no particular order: (minus alphabetic LOL)
So when you think of what game gives the best Necromancer think about which game allows you to play a Wizard that can also use Necromantic Spells and once again after typing all that, your best bet is either DDO (not sure if the class is in that game but its based off of the D&D ruleset somewhat) or Ultima Online. Then Everquest b/c it lists and allows everything D&D says a necromancer does MINUS the part of just being a specialized Wizard.
Also in Everquest you used to increase skill in the different schools of magic everytime you cast a spell. When you'd put a shield up or personal armor, your skill in Abjuration would increase. When you summoned a skeletal minion or spectre your skill in Conjuration would increase, etc etc
Last edited by N B K; 2013-01-31 at 08:28 PM.
ok to anshe answer is NO! there is NO SINGLE mmo that has done the Necromancer correctly The Elder Scrolls 3 Morrowind had it very close with limitless summons under your control based on your spells BUT they were like guildwars timed spawns. T answer every one else what is a Necromancer done right? Read this:
Necromancer: Defined as he who summons & controls the dead to do his biding binding them to objects or his own soul to ensure loyalty.
From this definition the only game to do a Necromancer right was... World of Warcraft NOT the Death Knight class but the Litch King alone is the ONLY Necromancer done right by the Definition of a Necromancer Taken from the root of necromancers in games Dungeons & Dragons but since he's not playable my answer of no is still accurate.
now to do one right in a game you need to focus on summoning the dead, Modifying, and controlling them But you should have a limit of "Elites" that follow you now these numbers are also taken from D&D based on 3 years of studying & manipulating game mechanics & rules.
Elite Limit: 10 Elites minions: 10 each Elites Minions, minions: 5
this gives you an standing army of 150 units however using soul Binding you can transfer the "control" to an object of value (in D&D the best object was an Orb cut Ruby a small one could have 150 bound to it) however you need a Pedastle and a spell circle however you could craft more durable summoning obalisks for control however these need to be placed and they have a limited range of effect. (in D&D with the stone carver profession & basic Blacksmithing you can make Carved obelisks use pure gold to fill the carvings then enchant it with power)
Necromancers often master other LESSER Magic so Summoning deamons/anything other than DEAD things NOT in this list Lesser magics are Enchanting, Alchemy, Charm & control magic, and Soul/Spirit Manipulation
another skill Necromancers often posess is exper level Medical skills allowing them to make Freakish minions (world of Warcraft Abominations/Flesh Giant/ Thaddeus I'm lookin at you)
so to wrap it up for making the Necromancer Fallow the above Rules and make a game with a building system and lots of other magic to stand a chance agains a necromancer and you've got an awesome game.
That's like someone complaining a Mage in the typical MMORPG isn't\doesn't feel like a real Mage\Wizard because a proper mage\wizard would be able to conjure several elemental aspects and summon the mightiest of the storms and blizzards while nuking entire cities with a giant summoned meteor!
"Balance, ***, do you speak it?"; That's all there is to it.
On topic: I don't think it's a matter of "done right". Each game and universe has it's own set of ideas and vision as to what classes are.
As long as it involves summoning the dead and dealing with death\blood magic - sounds like a necromancer to me.
Everquest, Rift and Dark Age of Camelot had Necros in the D2-ish style. Although whatever you are calling a "proper" Necromancer is vaguely defined here, OP.
I thought Diablo 2 did it best.
don't worry diablo 2 ruined a lot of stuff, it ruined diablo 3 for me.
Filthy necromancers and undead scum...
You need some paladins up in here to purge you for the good of the kingdom!
Originally Posted by RickJamesLichOriginally Posted by Luxxor
So a dk player isn't a necro based on how they have more limited power when compared to it's source material that basically has the exact same powers but on elevated, supercharged power levels.
That's like saying a shaman isn't a shaman because the player class can't actually manipulate the very ground they walk on or in game weather.
path of exile you can be a summoner, skellies, zombies, etc, also guild wars 2 necro is quite decent.
Here you go bro. Perma summon undead combat pet, Army of the Dead style CD with tons of undead, possess your undead minion for a period of time, leach powers off of your undead minion, transform yourself into a Lich, ton's of death based DoTs, leaching abilities. Everything you could possibly want. Go thank the Rift team for it.