Step1 : Default failspec is when overall %age is bigger than +2200 rating one. Basically 2200%/overall% smaller the number bigger the failure.
Step2: You look at overall number and figure out how many of those interested or have some relevance of participation in RBGs are stuck in the "sailing the Failboat" spec business. That's to see the >magnitude< of the failure (aka total number of screwed people).
Step3: Pures (yes classes) don't need more than 1 relevant spec to be succesfull to validate their competence. Tanks have no real use or purpose in RBG world outside of carrying a flag, which can be done by anything else really.
Result: Yes ret is >the worst< there is.
Arms Warriors: 3.95
Holy Paladins: 2.875
Frost Mages: 2.17
BM Hunthers: 1.32
Resto Shamans: 2.16
Shadow Priests: 1.5
Resto Druids: 1.08
Frost DKs: 0.958
Destruction Warlocks: 1.428
Subtlety Rogues: 1.53
Feral Druids: 1.045
Disc Priests: 1
Ele Shamans: 0.7
Balance Druids: 0.863
Ret Paladins: 0.58
Enhance Shaman: 0.58
Mistweaver Monk: 0.61
Windwalker Monk: 0.31
Last edited by Reith; 2013-01-28 at 06:06 PM. Reason: Added monks.
Yep, exactly and the fact that ret is a very >popular< spec from the numbers we see in that database it has very little to do with how compitent/incompitent it really is.
Both popularity and effectiveness impact "well-represented" nonsensual concept. And I believe discussion here was about effectiveness and not some popularity contest.
Yeah cause holy is such a great dps spec... oh wait
Pretty sure alot are already doing that if you look at ret-holy only %iles. Which is fine but as an argument about retribution spec its not. It's a work-around "fix". As someone stated earlier there are 3 roles in pvp mostly (ranged-melee-healer).
Human beings tend to look for the shortest route to success, which is being efficient. And on a contrary doing that extra mile/haul feels more of an achievement when you accomplish things while at the disadvantage.
The thing is that no matter how you spin it, the average RBG leader will almost always want a warrior or a DK over a ret paladin. We're too squishy, too bursty, and just not all around good enough to beat out other melee. As you see from the numbers, HPaladins are pretty well represented. Why take a subpar melee, when you can take an above average healer?
Then there is also another argument about "just go holy". Most classes don't need a new full set of gear when switching spec. So you are faced with logistical cluster#%&!. Currently from what I heard there is almost no way? to catch up with pvp gear halfway through the season seeing how you also need to invest into upgrading stuff.
I'm not saying you will, because you won't. It's impossible. Trust me, I'm all for rets in RBGs and arenas, but we just aren't the best. Unless you're running with friends, or people who know you're a good player, the average PuG won't want you. Too much effort to carry a subpar class with a potentially bad player. It's unfortunate. I don't really do RBGs because I find them boring, but I struggle to find arena teams (and being from KT alliance, that's saying something) and it frustrates me for sure. Pretty much given up on this season.
I do sympathize with the Rets on this one, but I feel more sad towards Prot pallies in RBGs then Ret atm.
Last edited by Tangra; 2013-01-28 at 10:15 PM.
ret warrior disc / druid / shaman man
open on a dps wait for warbringer to come back ... switch to healer with warbringer stun 3sec + hoj 6sec > shockwave for fun > belf silence for extra trolling
^ while doing lolret 15 second burst + warrior damage + ms
http://us.battle.net/wow/en/characte...tknight/simple - Retired ( miss my ret paladin )
http://us.battle.net/wow/en/characte...hostx/advanced - alt
http://us.battle.net/wow/en/characte...nknight/simple - Monks are OP ! ( new main )
I love playing node defense and FCing in RBG, as it was what I did in Vanilla grinding ranks on my warrior. I simply cannot do it in MoP as a pala, at least not as prot. Frankly, a HPal would be a better node defender and FC than Prot, which is saying something. I've got my DK and warr at 90 and in blue gear, and both run circles around my malev geared paladin. It's sad...if they at least gave paladins TWO viable specs (either ret OR prot....not trying to get greedy here) I'd be happy.
Surprised. But happy.
However, GC has said essentially "tanks are good enough and in a good place. any increase in their damage [due to veng] would make them unstoppable."...problem is, our survival as prot relies nearly entirely on vengeance to make SoI/BH and BoGWoG usable. Adding in battle fatigue is just a kick while we're down. I guess both spec's are "in a good place".
20k and counting...Originally Posted by Blizzard Entertainment