Just look at how many spells have been removed that have been around since day 1. The main reason is "balancing" and to avoid confusion of the new players. This game has taken a wrong turn somewhere. At least he have our Swirly Ball back.
Arguing about which minor glyph is more useless is kinda like arguing whether cars or trucks take you places better.
Minor glyphs are not supposed to be useful. They are supposed to be fun, silly convenience or cosmetic things. So, yeah, you can pretty much complain that all of them are "useless" but you'd be missing the point.
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Tziva ▪ Darsithis ▪ Radux ▪ Arlee ▪ Simca ▪ Elysia
And this isn't a class war. Seeing this like "mages have it hard" are a thing I don't want to see here
---------- Post added 2013-01-29 at 01:08 AM ----------
This is World of Warcraft where you play to have fun, some times.
Glyph that I love is the rogue one that leaves an illusion of yourself for a few seconds after vanishing. Kinda like Phantom Lancer hero from WC3 dota map. Shame the illusion doesn't stay a bit longer or is interactable so ppl actually think it's you. It's those little things that could be great, but they just suck cuz they lack details.
Fun was detected; nerfed.
If a video game developer removed tumors from players, they'd whine about nerfing their loss in weight and access to radiation powers. -Cracked.com
What reason or purpose does this glyph serve now? None. It is vastly inferior to the potion that does the same thing. I dont see an issue with classes being able to do fun, unique things that other classes can't. That's not being "unfair" it's called variety. Blizzard presented us with an interesting concept: transforming into other humanoids. The only reason this glyph exists is for rp purposes and dumb fun. 2 minutes is NOT enough time to accomplish the former,with or without a potion, and many dont even think it's fun the wY it is. What do you have to lose by freeing some of the restriction on this glyph? Are people that obsessed wih making every class uniform and "even"? What do you lose by letting us do some silly rp spell when we want. If it was something practical I'd understand, bu it's not. As it stands now, I had an entire rp scenario planned out that I cant do because of the way this glyph is. Even if I had potions, it wouldn't work because it only lasts 2 minutes and I cant guarentee I'll transform into the same person every time.
I know this is meaningless to non-rpers, but this glyph is meaningless to you anyway.
There's no reason to be so maliciously restrictive on something that's just plain old fun.
---------- Post added 2013-01-29 at 03:26 AM ----------
Also to be fair, rogues have it bad too with their glyph of disguise.
"When you Pick Pocket a humanoid enemy, you also copy their appearance for 5 min. Your disguise will unravel upon entering combat."
So dumb, you are in stealth, you can't even show it off? this is just going to have rogues going out and pickpocketing something just to hearth and walk around in town for 5 minutes. Its a pretty cool minor glyph idea, but how about making it not useable on things that are huge and just skim the list of humanoids that it works with down and let you be in combat as them..I dont understand these pointless limitations. Who are they benefiting? Who loses by giving us a little more freedom. It's not like being able to transform into another random player without a huge cooldown will dissuade us race-changing, so why nerf our fun?