SWTOR's F2P model catches a lot of flack (rightfully so I might add) because of all its restrictions and unlocks for simple gameplay features. Conversely, TERA's F2P model was just released and while it has similar Tiers (F2P, Former Owner, and Subscriber) it also has far less player restrictions between those 3 Tiers.
Do you think games like TERA, which feature more player appreciative F2P structures, will cause SWTOR to rethink their own F2P structure? Or do you think players won't even care about a better structure because of the lure of the IP?
Personally, I plan on DLing TERA and giving it a whirl. It was often praised for its combat mechanics, and I really wanted to give it a try to see what its all about. However, I doubt I will get heavy into it due to it being a grindy game unless the PvP is superb.