Rogue set looks ridiculous.
Was hoping to see some more lock changes to make pets more dynamic, but arcane mage buffs are nice too.
And not a single damn change to Hunters again... Im losing my hopes with this game... Theres so much things to do to Hunter, but yet i dont see nothing about them for the last 3 PTR builds, but mages, that are already OP, you see buffs.... Seems legit.
Mantid Artifact Sonic Locator: I want this for Tol'vir.
am i the only person that sees the updated frost lord loot but nothing for valentines day event?
which kinda means that 5.2 will be out closer to June than march
Wow, they increased Windwalker and Brewmaster cost of Jab by 0.1% of mana in serpent stance... What a change, especially when we don't have serpent stance or mana at all... :-D
Edit: not only did my own though process make no sense, but it's already been corrected below. Leaving the post up for foolishness' sake.
Limited in animations? What do you want, flashy explosions? Be a Paladin if you want to be noticeable, Rogues are all about being subtle and incognito. Personally I feel Crimson Tempest was already a step too far.
Limited in gear aesthetics? Try being a Death Knight, where every set is skull related.
Limited in spec differentiation? I'm beginning to think you don't play the class or at least don't know it.
---------- Post added 2013-01-30 at 07:06 PM ----------
With this changes Arcane spec has been just reset at beggining of the expansion, shit and worthless spec. 0 mobility and poor damage. I'm sick of nonstop changes to mages in this expansion
I feel like if I were to jump off of a cliff wearing that helm, I would delicately glide down to the bottom.....
edit WAIT!! Is that collar part of the chest piece!?!?!?!?!?! Thats hot
Skulls for the skull throne?Limited in gear aesthetics? Try being a Death Knight, where every set is skull related.
Really tired of legs, boots and everything have the same god damn model :/ Those leather legs look like my plate legs...
Now if we only knew what Capacitance was...